[Client+Server] Farming Plus - Grow All Wild Plants!

Started by j0hnbane, April 11, 2019, 03:06:41 AM

j0hnbane



Welcome to Farming Plus!

This mod allows you to learn recipes, make seeds, plant, and grow all of the wild plants in Cryofall. There are currently four different tiers of tech to unlock.
I've edited sprite sheets for the seeds and to add growing phases to plants that currently do not include it. I've done a quick pass on balancing the requirements for unlocking and making the seeds.
Pending on feedback and playtime, this may change in the future.



Mod Type: Server & Client

Release Version: 0.1.0

Supported Game Version: 0.20.2.9

Download Link: HERE

Special thanks to Daitallica for helping final file preparation and Djekke with his guide.
YouTube - [url="http://youtube.com/j0hnbane"]http://youtube.com/j0hnbane[/url]
Twitch - [url="http://twitch.tv/j0hnbane"]http://twitch.tv/j0hnbane[/url]

Lurler

This looks really great! Does it really work with all the plants? :)
Though, I must say that having the ability to plant every plant in the game will break the balance in many ways, so I can't endorse it :)
But oh, well. It still looks incredibly fun! I'd be willing to give it a try on a community server!

j0hnbane

Yep, it was a lot of plants. Did a pass on balancing the cost vs gains, but need to play it for a bit to find the balance between too OP and worth actually using.
YouTube - [url="http://youtube.com/j0hnbane"]http://youtube.com/j0hnbane[/url]
Twitch - [url="http://twitch.tv/j0hnbane"]http://twitch.tv/j0hnbane[/url]

Daitallica

I will be using this on my hardcore PvE server, if we find a balancing issue we will let you know


Kallvin

#5
In the spirit of J0hnbane, the community has seen fit to maintain this mod, presenting:

Farming Plus V0.0.2

Changelog:

+ Fixed refactoring changes that caused incompatibility with the the current version of the game. (v0.27.7.30)

Download link: https://drive.google.com/file/d/1cGsM1IyG8H4TNsApfqWMWspd5Ks_QVmX/view?usp=sharing

Requirements:

This mod is used on both the client/server. Thus it does not work on official servers.

+ Clients and server must place the Farming_Plus.mpk file in their local directories.

    1. Locate Steam's local mod folder (or your custom directory and ignore this):
%userprofile%\documents\AtomicTorchStudio\CryoFall\CryoFall\Mods

    Alternatively for antivirus issues look for:
%LocalAppData%\AtomicTorchStudio\CryoFall\Mods

    2. Paste Farming_Plus.mpk into \Mods folder.

+ Additionally you need to manually update the ModsConfig.xml (AtomicTorchStudio\CryoFall\CryoFall\ModConfig.xml, open with notepad or whatever.)

+ Note: This is a warning that this mod is still under active development, expect further balancing and changes in the future or the possibility of the mod becoming incompatible with the game due to a game update.

<mod>Farming_Plus_0.0.2</mod>

Within the ModConfig.xml file.

Example:


<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<mods>
  <mod>core_1.0.0</mod>
  <mod>Farming_Plus_0.0.2</mod>
</mods>

Khaos

I have tried to install this mod and have been getting errors.I think I have followed everything properly. Any tips?

Kallvin

#7
Quote from: Khaos on September 19, 2020, 08:26:36 AM
I have tried to install this mod and have been getting errors.I think I have followed everything properly. Any tips?

I run into an issue every now and then when trying to install a new mod where the client does not like the ModConfig not having a version number. What I end up doing in the ModConfig.XML is manually entering the version number next to the mod name.

Ensure your server is properly using the mod too and their config has stuck.

example:

<mod>Farming_Plus_0.0.2</mod>

Do you know what kind of errors?

My custom live server has been using this mod since the update.

Khaos

#8
It just reads that the mod can not be found and does not load it, and deletes the entry form my mod config folder. i am entering it as <mod>Farming_Plus</mod> .  This is on my Server. As a note I have the new map, Basic NPC, & repair table mods installed these are working. I have downloaded from the link above and installed it, and tried to start as a NEW game (as opposed to just stopping  and reloading the server. I have not gotten past the server not finding the mod on the server.

Kallvin

Quote from: Khaos on September 19, 2020, 05:00:58 PM
It just reads that the mod can not be found and does not load it, and deletes the entry form my mod config folder. i am entering it as <mod>Farming_Plus</mod> .

Try placing the version number in the config.

Khaos

#10
Sorry to be a pain But where so I find the version number? is it V0.0.2? the 0 is a zero correct?
I just entered it and it seems to have accepted it on my server and also on my user computer....THANK-You.
As always the people on this forum are a great help!!


Kallvin

Quote from: Khaos on September 19, 2020, 05:30:38 PM
Sorry to be a pain But where so I find the version number? is it V0.0.2? the 0 is a zero correct?
I just entered it and it seems to have accepted it on my server and also on my user computer....THANK-You.
As always the people on this forum are a great help!!

No problem, I don't know why but it needs that version number it's weird but it works fine, I think any future versions are not picky after, but the game wants the version the first time it seems.

You are welcome :)

Also, the version number is 0.0.2 and not 0.1.1 because the author actually never did update to 0.1.0 here like it's listed on the OP.

Yomi

wrong mod name.....the program need "_" to add version .
means if mod name have "_" , the program cant add mod .
because program read mod name is "farming" , not "farming_plus".

so we need add mod name and mo version of hand yourself

like this :

<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<mods>
  <mod>core_1.0.0</mod>
         other mod line
  <mod>Farming_Plus_0.0.2</mod>
</mods>


wrong add :

<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<mods>
  <mod>core_1.0.0</mod>
         other mod line
  <mod>Farming_Plus</mod>
</mods>


i try to change mod name , after then mod has been much wrong massge..... :)