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Error starting local server

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jch02140:
While waiting for my last problem to get a reply. I am having a new problem today... When I try to start the local server I got the following error message


--- Quote ---[ERR] Critical Server exception
System.ArgumentNullException: Value cannot be null. (Parameter 'protoEntityWrapper')
   _____________________________ ________stack trace________________________ _____________

   at BaseGameObjectWithProto..ctor(gameObjectType, protoEntityWrapper)
   at BaseWorldObject..ctor(gameObjectType, proto)
   at BaseServerWorldObject..ctor(gameObjectType, proto)
   at BaseServerDynamicWorldObject. .ctor(gameObjectType, proto)
   at ServerCharacter..ctor(proto)
   at ServerCharacterPlayer..ctor(proto)
   at #=zg_oSZcc4ZZ2kVZW9F5ErmGNV9N1cg983xSLt0mjG7eQTTOHqaA==.#=zB13SKrUOqMQV()
   at #=zg_oSZcc4ZZ2kVZW9F5ErmGNV9N1cg983xSLt0mjG7eQTTOHqaA==.#=zhsYuN6OTsHMz(#=zXLWmZJiff8Tg, #=zm8pdCZpd19xe)
   at #=zBfFKpx7s94_mOT3SZg_ZaWcmw7HubDLSRziIlnqNX_nd.#=zp9nM69BsB0dD(#=zIgYi7EFSpfy$, #=z1VKZe3FVLGh4, #=zpPQ$oJ67Y6eecUMinA==)
   at #=zO5KOFXMBs9_fuvMjVw==.#=zkzI6XccZ43zRirO9ig==()
   at #=zRoaHpXBdKnMnG1tyM$UvIxkarA0tA07DEA==.#=z5Vh8i8k9Z$Tg9WnUHQ==()
   at #=znej$ZjPenpU3WENvgk_jLpxaKELJ8Z46muFUqkU=.#=zCFGTPOsrc5ZS()
   at #=zHwRQ2fNwh32J3rjZ910uAFRTXlQLEYVE3g==.#=zBmAAPck=()
   at #=z1LRK7CdII$WdABVIPUPeqaKxT2Eo.#=z_XbFnlw=(#=zxwkX9qc=)
   _____________________________ _____________________________ ___________________________

--- End quote ---

Is there a way to fix this?

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