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Topics - DragonKnight

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Ideas and suggestions / Auto Loot feature?
« on: April 30, 2015, 10:19:43 am »
Can an auto loot feature be implemented
implemented?
So I just hit F to grab the container I want and my ship automatically takes anything inside when it gets close enough. I should only get that trade window if something doesnt fit in my cargo hold.
Its a bit annoying having that window pop up when i am trying to fight aliens and loot at the same time.

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Hi,
I've been playing this game for about 16 hours now and my preferred weapons are lasers. It seems like for laser and ballistic weapons users, radar is not that important. I've come up with a few suggestions to improve it and make it relevant even if you never launch a single missile your entire career.

1. Provide a few more details about the enemy ship that we have targeted. Its nice that we have the enemy pilot name, but I'd like to also know exactly what ship hull he is flying.

2. Let us target ships on our radar screen without getting a missile lock on them -  This way we can use our radar / sensors to figure out what is coming towards us. This will make all those radars with exceptionally long range really useful for the players that are flying mining ships and such. So a radar with a range of 100 would be a lot better than a radar with a range of 75 as it would give you advance warning of what is approaching you. Sometimes it can be important to know if that red dot approaching me is flying a Banshee or a Death Hammer 3000.

He who runs away lives to sell his ore another day :)

3. When I am targeting a ship with my radar, please make it stand out somehow on my radar screen so I know which one is being targeted. Maybe make the dot representing that ship a different color or just make it blink while I am targeting it.





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