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Messages - WelshPixie

#1
Bug reports / Re: Crash when deleting navpoint
March 20, 2015, 02:20:40 AM
Quick like ninja! \o/
#2
Bug reports / Re: Repeating background noise
March 19, 2015, 11:05:11 PM
Yay \o/
#3
Quote from: Lurler on March 19, 2015, 07:23:46 PMBut we wanted to add a page that would list all your items where you left them, so you can always find them.

That'd be great. I like the 'realism' of having big things like ship hulls tied to stations but I'm terrible at remembering where I left everything :D
#4
Quote from: Lurler on March 19, 2015, 07:22:44 PM
If you are going to use armor you'd have to go all the way :)

Ship with armor, best armor plating, skills giving armor, boosters increasing armor, etc. :)

Then you will be pretty much immune to lower and mid-tier enemies.

Ah that's good to know - I was wondering the same thing!
#5
Game discussion / Re: This is one of my dream games!
March 19, 2015, 02:18:30 PM
Yeah, keep it. It'll come in handy. :)
#6
Quote from: Daehawk on March 19, 2015, 01:16:27 PM
I think the haircut threw him. Those aren't sunglasses he is wearing they are a strong prescription pair :)

Hahaha :D
#7
Bug reports / Crash when deleting navpoint
March 19, 2015, 02:11:47 PM
Version 1.1.0, single player, Terkalenn system. Upon loading the game again the navpoint had actually deleted. The navpoint was on top of an asteroid and my ship was in the same location when deleting it.

{{{
System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

  at System.Collections.Generic.Dictionary`2[System.UInt32,Assets.UI.Game.StarSystemMap.SystemMapControl+MapObjectControl].get_Item (UInt32 key) [0x00000] in <filename unknown>:0

  at Assets.UI.Game.StarSystemMap.SystemMapControl.PopulateObjects (UInt32 newStarSystemId, .BaseObjectOnMap[] objectsFromServerArray) [0x00000] in <filename unknown>:0

  at Assets.UI.Game.StarSystemMap.SystemMapControl.Update (U
}}}
{{{
[ 0] [0x53944851] Noesis.dll!Boxed_String_GetStaticType + 0x27e1 bytes
}}}


Logs: https://www.dropbox.com/s/50u18zxnl7sedqk/Log_VoidExpanse_Client_2015-03-19_22-48.log?dl=0&s=sl
#8
Bug reports / Re: Repeating background noise
March 19, 2015, 04:11:54 AM
I don't know if this helps, but it happened again when I flew past an NPC who was mining - *their* mining sound is what got stuck. :)
#9
Bug reports / Re: Repeating background noise
March 19, 2015, 03:39:37 AM
No worries. Sorry for being the bearer of bad news! :D
#10
Bug reports / Re: Repeating background noise
March 19, 2015, 03:36:14 AM
Ahh ok!

In case it helps, but it sounds like you already know what it is - https://www.dropbox.com/s/xphuo8h408bqv5q/Sequence%2002.mp4?dl=0&s=sl

:D
#11
Bug reports / Re: Repeating background noise
March 19, 2015, 03:32:14 AM
Just recorded a video of it - I'll upload here when it's up. I think it's the mining sound, yeah. It persists through menus, docking and undocking.
#12
Bug reports / Repeating background noise
March 19, 2015, 03:27:18 AM
Updated to 1.1.0 - sound is back but it seems I have a 'stuck' background noise now that won't go away. I noticed it after entering a station and it persists after leaving the station.

Log file;

https://www.dropbox.com/s/fro5o5fjoe622z4/Log_VoidExpanse_Client_2015-03-19_11-44.log?dl=0&s=sl
#13
Ah cool - that's awesome :D
#14


Not sure if this is possible, but it would be nice if the dialogue responded to your gender choice when you create your character - here he's calling me a 'man' when my character is female :) Or, if that's not possible to do, maybe take out gender-specific terms and replace them with more generalised ones? Like here, 'If you help me, I'll make you one rich pilot!' or even just 'I'll make you rich!'. *bats lashes*
#15
Huzzah! I shall update and test it immediately :D

Edit: We have sound!