Author Topic: [Client+Server] Cryofall Improved Mod (Mod updated: August 24th, 2023)  (Read 5233 times)

Tactical Soap

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Cryofall Improved is a mashup of multiple mods and various Quality of Life changes to the game.

Current Server running mod: "CryoHardcore w NPC" listed under the "Modded" section in game.

This server is currently PvP. However, bombs have been move to later tiers and there is a way to store extra items so you are not fully wiped from a raid (see below for more info).

Download mods from our Discord: https://discord.gg/VKUMveAuRa
Channel: #mods-to-install

Mod list:
•   Duality map (by SavingPrivatePyle)
•   Tech Expansion (by MightyMonte)
•   Hardcore Desert (by Mars)
•   More Pragmium Armor (by Cosiek)
•   Auto Messages (by Gunman435)
•   Skeleton/Zombie MOB (by ninekorn)
•   Boss Fight-Alpha Crab (by AnDrew0o)
•   Secateurs (by BobTheFish)
•   HEV Suit (by BobTheFish)
•   GTA mod (by ai_enabled) [Disabled on PvE version]

****See posts below for updates!****

Game and Mod changes:
Base game
•   Primitive bombs were moved to Tier 4. Modern Bombs & Resonance bombs are now Tier 5.
•   (PvE version) You now spawn with a Revolver and 140 bullets, to help you early on with all the crazy wildlife and NPCs (mainly crossbow guys).
•   (PvP version) You now spawn with a Revolver and 30 bullets on both fresh spawn and every time you die. Feel free to “dupe” your revolver and bullets, because it doesn’t do much to lvl 2+ enemies.  ;)
•   Vehicle tech moved from Tier 3 to Tier 2 (gas canisters added to trash piles until T3 activated). Hover board 2 moved to Tier 3 and Hover board 3 (tech expansion) moved to Tier 4.
•   Turret range increased to that of a sniper rifle.
•   Mineral Ore Processing Plant moved from Tier 4 to Tier 3.
•   Trash can moved from T3 to T2 under Tinker Table.
•   No Build Zone added in center desert between Teleport and Boss Event.
•   Added additional ways to finish most (if not all) quests(e.g. Iron Tool Quest will get credit from Iron Tools or Steel Tools; Farming Quest will get credit from ANY type of watering can; Craft Ranged Weapon Quest will get credit from Paper Cartridge or Black Power and Musket or 8mm guns; etc.).
•   Added new exit to radiation zone in A2 (duality map).
•   Added new outpost south of Radiation Zone in A2, to stop the ability to build close to new exit.
•   Added additional debris and fencing around Radiation Zone in E2, to stop the ability to build so close to zone.
•   Added additional Hair colors (Green, Purple, Red, Teal and hot Pink).
•   Added more vibrant colors to both of the color choices for Factions.
•   Added more Faction icons to choose from (Jolly Roger, Punisher, Illuminati, Thug Sunglasses, and others).

Tech expansion
•   Combat skills cap at 50, non-combat cap at 100. Combat skills attack speed capped at 60% (down from 100% which was full auto and no reload).
•   Removed ALL weapon parts and the ability to build most guns. All new guns added to drop tables of Weapon Box, Spaceship Event and Space Debris Event (there was too much clutter with an extra 50 or so weapon parts).
•   Gamma Turret (T5) added to game.
•   Changed stone recipe in Mineral Ore Processing Plant to clay recipe.
•   Laser Scatter Gun increased firing speed.
•   Removed Learning Point, Skill Point and Anti Dazed buffs from both types of Marijuana.
•   Reduced the amount of White/Yellow powder nodes on mountains.
•   Uranium nodes removed from Mountains and moved to Volcanoes as well as a new Uranium Volcano.
•   Uranium ammo is now more expensive to craft (due to higher damage).
•   Large Safe now takes up two squares (like a large steel crate). Large Safe moved from Tier 3 to Tier 4.
•   Lowered health of Boss NPCs.

Hardcore Desert
•   Small, Large and Freezer bag now able to be filled.
•   Increased Logistic Robot speed slightly.
•   Vehicle Remote moved from Tier 4 to Tier 5.
•   Ender chest is now indestructible. You can hold 24 of your most precious items. This in combination of the land claim storage will hopefully allow you to not be fully wiped!

Boss Fight-Alpha Crab
•   Changed physics so it no longer gets stuck on things.

As well as, a bunch of other changes that I am probably forgetting.

Lastly, you will die A LOT on this mod. Don't be discouraged!!!

****Scroll down for updates!****
« Last Edit: August 25, 2023, 12:29:14 am by Tactical Soap »

Tactical Soap

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Re: Cryofall Improved
« Reply #1 on: May 05, 2023, 09:02:20 am »
Update: May 28th, 2023

•   GTA mod reactivated for PVP – You can steal other people’s vehicles and yours can be stolen too!
•   All turrets can now hurt enemies whether it be players, NPCs or animals.
•   All LMGs ammo clips are set to 75 bullets. All damage lowered a little bit due to attack speed. 8mm lower than 10mm; 10mm lower than .300.
•   Nerfed the amount of health Enraged Meat healed for.
•   New primitive healing item added to game.
•   Durability of Pruning Shears tripled.
•   Rainbowsteel Fences added to game. ~5x Stronger and more durable than normal fences and VERY colorful!
•   Ender chest can be used to send materials from one land claim to another. Ender chest is basically indestructible and can be used to store your most precious materials. This will help when PVP is activated so you don’t lose ALL of your items.
•   Pragmium Rifle bullet spread reduced a bit to help it be more lethal.
•   Added a lot more item recipes to Repair Bench.
« Last Edit: August 09, 2023, 09:36:24 pm by Tactical Soap »

Tactical Soap

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Cryofall Improved
« Reply #2 on: May 08, 2023, 01:41:32 pm »
Something new may be lurking in the next update!
https://youtu.be/Danwcc651Lc
« Last Edit: May 31, 2023, 07:18:30 pm by Tactical Soap »

Tactical Soap

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Re: [Client+Server] Cryofall Improved Mod (Mod updated: 06/29/2023)
« Reply #3 on: May 28, 2023, 01:52:31 pm »
Update: June 29th, 2023

•    MechA added to Uranium Volcano.
•    Reduced build cost of Super Heavy Walls.
•    Nerfed range and ammo capacity of Auto Xbow. It was also moved to Tier 4. With explosive arrows, it was too OP.
•    Added saplings for Cactus, Durian Tree and Banana Tree.
•    Desert Princess can no longer spawn Raider Boss or Giant Crab (and will not spawn MechA).
•    Updated Gold Mineral texture.
« Last Edit: August 09, 2023, 09:37:28 pm by Tactical Soap »

Tactical Soap

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Re: [Client+Server] Cryofall Improved Mod (Mod updated: 06/29/2023)
« Reply #4 on: June 29, 2023, 10:36:51 am »
Update: June 29th, 2023

•    MechA added to Uranium Volcano.
•    Reduced build cost of Super Heavy Walls
•    Nerfed range and ammo capacity of Auto Xbow. It was also moved to Tier 4. With explosive arrows, it was too OP.
•    Added saplings for Cactus, Durian Tree and Banana Tree.
•    Desert Princess can no longer spawn Raider Boss or Giant Crab (and will not spawn MechA)
•    Updated Gold Mineral texture.

Modded server, "CryoHardcore w NPC" just wiped for this update.
Discord: https://discord.gg/VKUMveAuRa
For mod files and mod install help as well as patch notes. Lots of changes from base game!
2man teams  w/ allies for this wipe.
« Last Edit: August 09, 2023, 09:38:12 pm by Tactical Soap »

Tactical Soap

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Re: [Client+Server] Cryofall Improved Mod (Mod updated: 07/07/2023)
« Reply #5 on: July 07, 2023, 10:44:05 pm »
If you were planning on checking out, "Cryohardcore W NPC" server it has JUST been wiped! Join our Discord: https://discord.gg/VKUMveAuRa for mods and install instructions!

Update: July 07th, 2023

•   Added craft recipe for .300 Blank ammo.
•   Added craft recipe for Needle ammo.
•   Reduced the amount of Crossbow NPCs (you should die a little less  ;D].   
•   Added (ninekorn's) Zombie mod.
•   Fixed numerous exploits.
•   Rebalanced ALL ammo types.
•   Rebalanced ALL energy weapons.
•   Starting player health is now 125.
•   Electric Stove and Electric Furnace output increased to 8 slots.
•   Added 7 new SMGs to drop tables.
•   Ender Crate no longer moveable.
•   Desert Princess no longer destroys buildings through walls.
•   LMGs will deteriorate faster due to the amount of heat generated from their high rate of fire.
•   Added another teleport to Iron Island. Total of 2.
•   Lowered Vehicle Skill from 100 to 50. At 100, you could shoot without ever having to reload :o.

Updated Map:
https://cdn.discordapp.com/attachments/1028435030831267885/1127042246194249768/image.png
« Last Edit: August 09, 2023, 09:38:59 pm by Tactical Soap »

Tactical Soap

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Re: [Client+Server] Cryofall Improved Mod (Mod updated: 07/19/23)
« Reply #6 on: July 19, 2023, 03:00:11 pm »
If you were planning on checking out, "Cryohardcore W NPC" server it has JUST been wiped! Join our Discord: https://discord.gg/VKUMveAuRa for mods and install instructions!

Update: July 19th, 2023

•    Electric Furnace NOW has output increased to 8 slots
•    Added 11 new Rifles to drop tables
•    Reduced all TASER ammo by half.
•    ALL new weapons locked behind Tier Gates. Whether it be from Boxes, Events or NPCs. (E.g. Submachine guns can be found T3 until T5, Machine guns T4+, Pistols until T4, Shotguns T3 until T5, Energy Weapons T4+, etc.)
•    Ammo is also locked behind tiers: 8mm & 20ga are before T3; 9mm, 4x7, 5x7, .38, .44, .45, .357, 8ga, & 12ga are before T4; 10mm & .50 are T3+; .300, 5x45, 5x56, 7x39 & 7x62 are T4+; Lastly, .30, .50EM & 577TREX are found in T5.
•    Renamed, “Rainbow Fence” to “Reinforced Fencing” and given a new look.
•     Changed Scout NV from Nemesis purple to NV Green.
•    Prag King’s damage was increased. Time to kill Prag King reduced to 45 minutes from 1.5 hours.
•    Removed end game guns from repair bench. (End game guns are designed to be found/break/thrown away – Not repaired!)
•    Fixed the ability to build close to wall near E-2 Rad Town.
•    Increased the amount of NPC’s in Rad towns by a smidge.
•    Fixed Ender Crate bug.
•    Added a Custom Minigun (Vulcan Cannon) for the Crusher Mech.
•    Crusher Mech Armor now has 150 less armor than Behemoth, but can move at 2.0 speed (Behemoth = 1.6 speed) and farm Trees/Minerals like a Prag hammer.
•    Added Santa Hat and Jack-O-Lantern skin (normally a Cloth Hat skin) to Leather, Fur, Military and Assault Helmet skins.
•    All Energy Weapons Armor Piercing reduced to .2 ( like the HEAT/RAD/PSI/COLD/etc. ammo of normal guns)
•    All end game rifles, “Damage Multiplier was reduced.” Hopefully this will make them less “OP!”
•    Next wipe will have Player to Player damage set @ .8 rather than 1.0 (normal). This should allow for more PvP.
•    Increased the damage of RAD ammo (across the board) a smidge.
•    Removed Global Cooldown from Cocaine & both types of Marijuana.
•     Several tribesmen ditched their crossbows, picked up iron maces, and made their way to all of the bridges to defend their lands!

https://cdn.discordapp.com/attachments/1028435030831267885/1127042246194249768/image.png
« Last Edit: August 09, 2023, 09:39:17 pm by Tactical Soap »

Tactical Soap

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Re: [Client+Server] Cryofall Improved Mod (Mod updated: 08/09/23)
« Reply #7 on: August 09, 2023, 09:31:35 pm »
If you were planning on checking out, "Cryohardcore W NPC" (PvP) server, it will be wiping soon. We will also be adding a new PvE server later this week. Join our Discord: https://discord.gg/VKUMveAuRa for mods and install instructions.

Update: August 09th, 2023
(Server wipe within 24hours)

•    The (Red/White/Green/Yellow and Purple) Super Pragmium Suits (items) are now skins for the Super Pragmium Suit.
•    HEV Suit (item) is now a skin for A.P.A.R.T. Suit.
•    Removed GTA from PvE version and changed the Oil pumps and Lithium Extractors to be built next to each other and on any surface (like vanilla PvE servers). Lowered the spawn rate for Melee Tribesmen in PvE version. Again these changes are for the PvE version ONLY.
•    Lowered the amount of Zombies across the map (the increase was done in error).
•    Lowered fire rate of 20ga shotgun.
•    Moved CRUSHER Mech + Harvesting tools from Tier 5 to Tier 4.
•    Added a sword for the CRUSHER Mech for defensive purposes (e.g. Mobs like Skeletons that don't run away from vehicles).
•    Added new colors for Long Beard character skin.
•    Added rainbow hair color.
•    Added 2 new respirator skin colors.
•    Added mountain area in center desert between TP and Boss Arena (like the updated duality map).
•    Added a southern entrance into center desert Boss Arena (like the updated duality map).
•    Added a Uranium Fuel Cell (new item). 2x the fuel of a Pragmium Fuel Cell. (recipe subject to change, as it is probably easier to make 2 pragmium fuel cells)  :P
•    Added a command to change LP into XP for any skill of your choice. However, we will not allow and LP to XP for Combat skills or Survival skill (at least for this wipe). You have to request this through @rebeldragon86 or @tactical_soap  in game or via discord. Thanks to @djato for this idea and code!

Updated Map:
https://cdn.discordapp.com/attachments/1028435030831267885/1139050148589228122/image.png
« Last Edit: August 09, 2023, 09:44:22 pm by Tactical Soap »

CB_avatar

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Re: [Client+Server] Cryofall Improved Mod (Mod updated: August 09th, 2023)
« Reply #8 on: August 14, 2023, 09:23:01 am »
Very nice updates!  Thank you guys for hosting a PVE server.

Tactical Soap

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Re: [Client+Server] Cryofall Improved Mod (Mod updated: August 24th, 2023)
« Reply #9 on: August 25, 2023, 12:30:38 am »
If you were planning on checking out, "Cryohardcore W NPC" (PvP) server, it will be wiping soon. Join our Discord: https://discord.gg/VKUMveAuRa for mods and install instructions.

Next update (August 24th, 2023):
•    Added new Oasis (sulfur and salt peter) to the Winter Biome.
•    Added ammo drops to Zombie and Skeleton loot tables.
•    Reduced the amount of Prag Spires.
•    Lowered spawn rate of melee tribesmen (shouldn’t be at EVERY bridge and shouldn’t respawn INSTANTLY).
•    Added the same loot table as MECHA, Alpha Crab and Boss NPCs to the Enraged Prag Bear and Enraged Large Prag Bear. It will now be worth finishing the Mutant Migration (base raid) event.
•    Increased gather amount of Green herbs.
•    Increased the amount of ammo that drops from the Space Debris event (50 to 500).
•    Moved High-Tech comps from T4 to T3. Now you can actually craft Hoverboards in T3.
•    Durability of all Melee Weapons has been lowered. You will need more of them if you want to eco raid.
•    Durability of all CRAFTED Guns has been increased.
•    Reduced the amount of durability lost upon death (15% to 10%).
•    Lowered Lithium/Oil production (PvE only)

Updated Map:
https://cdn.discordapp.com/attachments/1028435030831267885/1144084487416840274/image.png

Tactical Soap

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Re: [Client+Server] Cryofall Improved Mod (Mod updated: September 5th, 2023)
« Reply #10 on: September 05, 2023, 11:11:18 am »
If you were planning on checking out, "Cryohardcore W NPC" (PvP) server, it was just wiped! Join our Discord: https://discord.gg/VKUMveAuRa for mods and install instructions.

Tactical Soap

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Re: [Client+Server] Cryofall Improved Mod (Mod updated: September 20th, 2023)
« Reply #11 on: September 20, 2023, 04:46:21 pm »
If you were planning on checking out, "Cryohardcore W NPC" (PvP) server, it was just wiped! Join our Discord: https://discord.gg/VKUMveAuRa for mods and install instructions.

Update: September 20th, 2023

•    Nerfed range and damage of some Energy Weapons.
•    'Super Heavy Armor' changes: Added "Cannot Break Bones" and "-100% Dazed" (basically has EXO Skeleton implant built in). Also increased movement speed by 5% from -15% to -10%.
•    Added 5% health to every implant.
•    Added 5% Skill XP & 5% LP gain to 'Nanofiber Muscle' implant.