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Messages - MightyMonte88

#76
Hey just a heads up, as it turns out i cannot have more than one directory of each ( game and editor) because of steam. After getting my "working directory" setup, and attempting to launch the game from it, it comes to a screen that requires me to login through my Atomic Torch account, and the signup page for which says that i cannot link my steam and atomic torch accounts. My only solution was to try and transfer the "steam" file from the steam installation directory, to my working directory. The problem then becomes that no matter what i do, i cannot launch the editor, it defaults to launching the actual game, and from the steam directory.

Also, i have been trying all day and have not been able to get even a simple mod i have made to work. The only error in the logs is that " mod cannot be found" I have tried to setup my header file exactly as other header files i have used as examples from a few working mods. The only conclusion i can come too, is that i either need VS2017 instead of 2019, or i am packaging the mod wrong. I am including the version in the title in modconfig, it's just not working. I am trying to package them as described in the guides, im assuming that choosing "store" means no compression with 7zip, i can't find anything that references that so im going off of a guess. I could really use some help, this is very frustrating. I'm not new to programming, i think something is just wrong with my setup or VS2019, or steam is just going to make it impossible for me to do this without purchasing another copy of the game, seperate from steam.

Update, i used the farming plus mod as a test, im able to run it with no problem. So i extracted the archive, and re-archived it, the mod no longer works. So i'm doing something wrong when building the .mpk file. I tried choosing "update and add files" from a dropdown on the right to see if it would help, and the game recognized the mod but still gave an error while attempting to load the mod.

"3.12.20 16:04:25.331 [WRN] Error loading mod from C:\Users\adank\OneDrive\Documents\AtomicTorchStudio\CryoFall Editor\Mods\Tech_Expansion.mpk: Could not find Zip file Directory at the end of the file.  File may be corrupted."

Sorry for the accidental quote below.
#77
Modding info / Adding another technology tier
December 03, 2020, 08:26:16 AM
Hey i'm in the process of adding a 6th tier with a 5th tier for industry , and just wanted to make sure this won't conflict with the upcoming A29 update?
#78
Hey sorry to bug you again, how do i go about switching the platform from "Debug_LibsAsProjects" to "Debug" ?
#79
Ah, that fixed it. Thank you, the guide on steam actually says to do the exact opposite lol

"Uncheck "Create directory for solution" checkbox.
Otherwise some bad things could happend :)"

Thank you for helping me figure this out.
#80
Sadly it's still returning the exact same error even after creating a Data Folder, with a Mods folder inside of it, and attempting to create the new VS project from the new directory. Is it possible that because my game was purchased through steam that i will need to obtain game files not from steam, in order to be able to create mods?
#81
The only guide i can find is this one, https://steamcommunity.com/sharedfiles/filedetails/?id=1707742469, i tried locating the one you specified but it's not listed for some reason.

I think im missing something crucial, i don't have a Data or Mods folder in either my game directory, the editor, or the directory i prepared according to the guide i referenced, i'm alittle confused now.
#82
Hey guys im new to modding but not programming, i'm hoping to jump into modding for cryofall. I'm following a guide on steam, and a guide here on the forums to get VS2019, Cryofall modding SDK, and the creation kit setup. I've prepaired a working director and extracted core.cpk using the CMD script.

When trying to Create a new project from VS2019 main menu, after selecting Cryofall Mod project.mpk, when i name the project and hit create it returns this error.

"The value ""CroFall SDK cannot be located. Please ensure the mod csproj is located at Cryofall/Data/Mods"Sdk.props" of the "Project" attribute in element <import> is invalid. Illegal characters in path. C:Users/adank/source/repos/TestAlpha/TestAlpha/TestAlpha.csproj"

Would somebody mind helping me figure out what i did wrong?