AtomicTorch Studio Forums
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Back to
AtomicTorch Studio
Website
Home
Help
Search
Login
Register
AtomicTorch Studio Forums
»
VoidExpanse
»
Help section
»
player spawning question? discontinued 2023 july 29th . by ninekorn
Print
Pages: [
1
]
Author
Topic: player spawning question? discontinued 2023 july 29th . by ninekorn (Read 2606 times)
ninekorn
Sr. Member
Posts: 273
player spawning question? discontinued 2023 july 29th . by ninekorn
«
on:
April 30, 2019, 10:20:16 pm »
discontinued 2023 july 29th . by ninekorn
«
Last Edit: July 29, 2023, 01:56:44 am by ninekorn
»
Logged
ai_enabled
AtomicTorch Founder
Hero Member
Posts: 2052
Re: player spawning question?
«
Reply #1 on:
May 01, 2019, 09:13:18 am »
Hello!
Players spawn location is not done in a clean way in this game...
It's defined by this code (from "data\scripts\lib\SystemsPresets.js"):
Code:
[Select]
spawn.SetCoordinates(
bas_coord.x + 15 * Math.cos(ang),
bas_coord.y + 15 * Math.sin(ang));
Regards!
Logged
ninekorn
Sr. Member
Posts: 273
Re: player spawning question?
«
Reply #2 on:
May 01, 2019, 08:24:16 pm »
discontinued 2023 july 29th . by ninekorn
«
Last Edit: July 29, 2023, 01:56:49 am by ninekorn
»
Logged
Print
Pages: [
1
]
AtomicTorch Studio Forums
»
VoidExpanse
»
Help section
»
player spawning question? discontinued 2023 july 29th . by ninekorn