CryoFall > Mods

[Client+Server] BasicNPC


Mod:  BasicNPC v0.1.4



A collaborative effort with other fellow modders to generate a community based human mob that has a small chance to populate the world in all Zones/biomes.

This mod adds a single mob/NPC named Ned who will show up in your completion menu for hunting and LP.

Ned is armed with a ranged rifle and drops a range of goods with some steep percentage chances to drop anything of significant value.


This mod is used on both the client/server. Thus it does not work on official servers.

+ Clients and server must place the BasicNPC.mpk file in their local directories.

    1. Locate Steam's local mod folder (or your custom directory and ignore this):
--- Code: ---%userprofile%\documents\AtomicTorchStudio\CryoFall\CryoFall\Mods
--- End code ---
    Alternatively for antivirus issues look for: 
--- Code: ---%LocalAppData%\AtomicTorchStudio\CryoFall\Mods
--- End code ---

    2. Paste BasicNPC.mpk into \Mods folder.

+ Additionally you need to manually update the ModsConfig.xml (AtomicTorchStudio\CryoFall\CryoFall\ModConfig.xml, open with notepad or whatever.)

+ Note: This is a warning that this mod is still under active development, expect further balancing and changes in the future or the possibility of the mod becoming incompatible with the game due to a game update.

--- Code: ---<mod>BasicNPC</mod>
--- End code ---

within the file ModConfig.XML file.


--- Code: ---<?xml version="1.0" encoding="utf-8" standalone="yes"?>

--- End code ---

Hey if your part of the Cryofall discord, hit me up when you get a chance my names MightyMonte88. I used your work as an example/guide on how to add new mobs, so that i was able to add "raider" NPCs, and i was wondering if i could talk to you about a few issues i've run into. If not i understand, props for the great mod.



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