AtomicTorch Studio Forums

VoidExpanse => Modding info => Topic started by: frizzank on September 09, 2015, 03:25:53 pm

Title: Cloaking Device?
Post by: frizzank on September 09, 2015, 03:25:53 pm
Is a cloaking device possible?  Ideally it would make the ship dispensary but I could work with not being able to lock on.

Any thoughts?
Title: Re: Cloaking Device?
Post by: Silberspeer on September 09, 2015, 09:08:15 pm
We didn't plan to implement the cloaking device. Actually, in my personal opinion there is no need in such a device - the whole gameplay is really different, if you want to avoid contact - you can just outrun or warp-jump.
Title: Re: Cloaking Device?
Post by: frizzank on September 09, 2015, 11:12:16 pm
I wanted it for the romulan and klingon ships. I thought it would be cool if it was possible, even if it didn't really have a game play purpose.
Title: Re: Cloaking Device?
Post by: p0ki on September 10, 2015, 01:33:42 am
Didn't we have the whole cloaking discussion before (http://forums.atomictorch.com/index.php?topic=793.0)?
Title: Re: Cloaking Device?
Post by: Silberspeer on September 10, 2015, 02:11:11 am
We did but it never hurts to talk about it again.
Title: Re: Cloaking Device?
Post by: frizzank on September 11, 2015, 12:30:15 am
This isn't a "should I do it" discussion.

 It's a how would I do it in a mod?
Title: Re: Cloaking Device?
Post by: Lurler on September 11, 2015, 01:05:09 am
Weeeeeell....
Quite frankly I don't think that it's possible without changing the internals of the game :)
Title: Re: Cloaking Device?
Post by: frizzank on September 12, 2015, 08:22:44 pm
Devices can run scripts, can I run a script to change the model of my ship to something transparent, and then back again on completion?
Title: Re: Cloaking Device?
Post by: Silberspeer on September 13, 2015, 08:09:32 pm
It is not possible to change model of the ship or shader of the existing model using Script API.
Title: Re: Cloaking Device?
Post by: p0ki on September 14, 2015, 05:42:18 am
You would also need to adjust the NPC Scripts, so they properly react to your cloak.
Title: Re: Cloaking Device?
Post by: frizzank on September 14, 2015, 07:31:30 pm
Change the lock on defense to 100%

Spawn a black sprite on top of my ship (not really invisible, would be hard to see standing still)

Change faction reputation to all positive.

Now NPC's will ignore me and it will be harder to see me. If they do they can not lock on.
Title: Re: Cloaking Device?
Post by: Silberspeer on September 14, 2015, 08:06:05 pm
Yeah but also you need to save the factions attitudes to put them back when you leave the stealth mode.