Quote from: Mars on January 05, 2022, 11:49:05 PM
1.63.1
Fixed zones around giant pragmium source
New roads near the king
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Show posts MenuQuote from: Mars on January 05, 2022, 11:49:05 PM
1.63.1
Fixed zones around giant pragmium source
New roads near the king
Quote from: Mars on January 01, 2022, 01:35:47 AM
1.62.2
Fixed the backup weapon interface in mech when the backup weapon is the same proto
Wall projector moves with the wall when relocating, removed when the wall is destroyed/deconstructed
1.62.1
Fixed King explosion and event timing
1.62.0
Added Wall projector
1.61.0
Compatibility v1.32.2.3
Steppen Hunter is now Steppen Hunter (Marauder) - Added a new default skin
Large freezer
Backup weapon on Mechs (still buggy if you have 2 weapons of the same type)
Rate Setting VehicleBackupWeaponEnabled : You can deactivate backup weapon on mech
Quote from: Mars on December 22, 2021, 10:48:26 PM
1.60.0
Compatibility v1.32.2.2
Increased waterfall sound
Pragmium fishing rod and baits
Lava fishing
Quote from: Mars on December 12, 2021, 07:41:25 PM
1.59.0
Double bait fishing rod
Increased fishing line length
Hunter's steel tools
1.58.3
Faction access right for S.H.I.E.L.D. in PvE
Quote from: Mars on December 05, 2021, 11:08:02 PM
1.58.2
Increased princess range
Robot won't deliver item to a destroyed building
Fixed robot item loading problems when a building is seen by more than one land claim
Quote from: kabinkel on December 07, 2021, 11:05:23 AM
hey is there any way to disable the mutant migration thats atack landclaims?
i like the mod features exept the atcks on my land very stressfull.
thanks
Quote0 allowed in both "Mutant Migration Attack Number" rates to disable this event"
Quote from: Mars on May 22, 2021, 11:27:14 PM
1.58.0
Robots working from ender crates
R31.9.2 support
Quote from: Mars on November 27, 2021, 12:11:13 AM
1.57.1
Fixing robot not filling generators or furnace when power is off
Fixing robot not returning item in an almost full crate
Princess immune to meteor explostion
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