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Messages - J422

Mods / Re: [Client+Server] PvPvE Server Bundle Mod
September 11, 2021, 05:51:42 AM
Do you use the included map?

Also DepositGeothermalSpringNumberMultiplier in the rates config is important

You can also contact me via Discord if you want: J422#1718
Mods / Re: [Client+Server] PvPvE Server Bundle Mod
September 01, 2021, 09:44:59 AM

sorry im not very active in this forum :P

Sure you are free to use this modpack for your server. if we get more player to play this game im happy :)

I will provide some more updates in the future.

- New Trader Origin
- New Weapons
Mods / [Client+Server] PvPvE Server Bundle Mod
August 10, 2021, 12:52:36 AM
Hi Guys,

this is not a single Mod its a Mod Bundle for running a special PvPvE Server. The bundle includes some other mods.
Why? Because its easier to just Copy one MPK File instead of multiple.

What is the Mod about?
The Mod is about mor NPC Intercation like NPC Events and PvE/PvP Zones in one Server. The mod includes a sepcial adapted map by Salvick.

How to install the Mod?

Currently the Server with that mod is running on GUID: 483D6D8B430220775439623B1A1D3296

Mods included
- PvPvE Mod
- Hardcore Desert
- Mutant Crawlers Infestation
- Crossbow
- Sappling Tree
- Tool & Weapon repair station
Hi, maybe im stupid but how to reach the "hidden islands" with fog of war? I think you only can teleport if you discovered the teleporter.
New Feature to see the connection stats of each player on the server


Next step will be a automated system which whill warn and kick high ping players to make sure that the game enjoyment for the other players is not affected.
A continental rest rection would also be feasible, but here I do not want to go too far
you can also mirror the ingame chat to a specific discord channel

( (
an impression of the function in a Discord.
Still in development, the bot as well as the functionality I would then make available open source

( (

I hope its fine for the CryoFall Team for now if i use the name of the magnificent game for the bot. I also can change that
In addition, a Discord bot is currently in development, which can also be used to access the data.

For example

- !online shows the current number of players on the server
- !statistics the current statistics
- The bot can also Mirror the Chat from the server in a special Discord channel
- and much more
Hi Guys,

I am currently working on a system that reads the server logs and sends special information to an endpoint that processes the information and makes it available to VIa API.
For this I wrote a tool that hooks into the logs and analyzes them continuously to capture special events and send them to the endpoint.

I have planned such statistics like
- Which resources were collected how often
- How often died
- How often killed
- Who killed how often
- By whom how often died
- Which creeps and how often killed

This information can be sent in near real time to a Discord or retrieved from the API for independent use.

Currently a test server is running which is already collecting data:

Please leave me your opinion and ideas.

Greetings J422
UID: 483D6D8B430220775439623B1A1D3296
Team Limit: 2
Gather/Lp: 2.5x
Party EP: 50%
Item stack: 2.0x
Wipe: Every 3 weeks
High stack size (2.0x)
Active moderated via Discord

Statistics after each run (Leaderboard: Top Killer, Top Gatherer, ...)
Rotating Maps

The Server is running with a modification of mine which collects statistics of each player and saves it to a database. E.x. How many kills, how much gathered.
THe mod is currently in the testing phase. After the test is done the mod will delivered to to mod section.