Just don't jump onto the hyped pixelated train

I am ooold and had to live through that time, i do not want to suffer again.
Retro-graphics isn't fun, it is just plain ugly.
[Whimpering mode off]
One idea would be to create a new game within the lore of the old game.
Like... A roleplaying game based inside the Expanse,
or at a time before it all happened (a prequel so to speak)
We fly around in early versions of the ships we know plus some "new" ones,
then actually land in stations and on planets, disembark and run about with
characters we created and also some who joined us, solve quests and puzzles and
do tactical combat. Which is done in a roundbased system, everything else is in real time.
Perspective is topdown so it would be in line with existing (and new) assets, resources and
won't alienate so easily the existing community.
The ships we use to travel cannot be customized so much anymore, because they are more or less
only a way to travel now, instead we can find (or mine) resources from planets and asteroids and
built items for our characters from that.
Combat could also be in real time, then you could probably keep the whole movement-system and
just enhance it for walking mode or so. This would be though a storydriven game where we talk
to many people so the dialoguesystem should be solid.
And the name of the game will be "void not yet expansed"
