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VoidExpanse
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Star Trek TOS mod
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Topic: Star Trek TOS mod (Read 4035 times)
frizzank
Newbie
Posts: 29
Star Trek TOS mod
«
on:
August 25, 2015, 02:18:58 pm »
So I made a Constitution class Enterprise and stuck it in the game but the turrets look a bit out of place on the top of the saucer.
Putting them under it looks better when your playing but in the hanger you can still see them.
Any thoughts on where they look best?
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frizzank
Newbie
Posts: 29
Re: Star Trek TOS mod
«
Reply #1 on:
August 25, 2015, 06:10:43 pm »
By setting display type to 0 "<display_type>0</display_type>" the turrets do not render.
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Silberspeer
EX - AtomicTorch Team
Jr. Member
Posts: 94
Re: Star Trek TOS mod
«
Reply #2 on:
August 25, 2015, 08:23:51 pm »
I like it more under the saucer
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Lurler
AtomicTorch Founder
Hero Member
Posts: 1325
Re: Star Trek TOS mod
«
Reply #3 on:
August 25, 2015, 09:40:31 pm »
Quote from: frizzank on August 25, 2015, 06:10:43 pm
By setting display type to 0 "<display_type>0</display_type>" the turrets do not render.
Yeah, you can make them invisible.
I think it would be more in canon is you can't see them.
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p0ki
Full Member
Posts: 122
Re: Star Trek TOS mod
«
Reply #4 on:
August 26, 2015, 12:45:45 am »
Looks nice! Props to you for working with the *.obj-Files, I'm still strugeling with them.
Also if you want the Enterprise to look like in the series the lasers should be "inside" the ship, so just turn them invisible.
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Hammish
Sr. Member
Posts: 350
Re: Star Trek TOS mod
«
Reply #5 on:
August 30, 2015, 07:39:21 pm »
You could always put one over and one under, too, right on the domes. Then set the missile to the main hull and render it invisible.
If you go with under the saucer, BTW, bear in mind that you can flip the turrets so the mount still goes into the hull.
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Star Trek TOS mod