Hello!
Unfortunately, this is a very hard task as the server implementation is not thread-safe and we cannot do parallel processing of multiple star systems: there are many common subsystems which will be simultaneously utilized by each parallel task and we need to put synchronization/locking code to avoid any race conditions and other multi-threading related issues. Without proper implementation it is not only very hard, but also could degrade the performance. And proper implementation is possible only when supported by server architecture from day zero...
Regards!