Author Topic: Upcoming unlimited weapons mod and also a Galaxy Market. 9sMODS DEVELOPMENT  (Read 4985 times)

ninekorn

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Still in the works of course just like the drone mod and follower mod. Ive still got to balance everything for the weapons and Im only done doing the basics of the Energy weapons for the moment.

https://www.youtube.com/watch?v=DKeEzVCNRTc
« Last Edit: July 14, 2019, 07:27:45 pm by ninekorn »

ninekorn

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Re: Upcoming unlimited weapons mod and also a Galaxy Market.
« Reply #1 on: July 31, 2017, 09:37:54 pm »
Showcasing the market mod. Please Watch the video to see the market features! And leave your comments here or there!

https://www.youtube.com/watch?v=Hp6zYf-7AzM

ninekorn

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Re: Upcoming unlimited weapons mod and also a Galaxy Market.
« Reply #2 on: April 19, 2019, 07:34:46 pm »
As some people might know, I had created some kind of a basic version for the Unlimited Items mods for Void Expanse. That MOD was created in 2017 and NEVER was released. It was incomplete, hard coded modable only but it was working for the unlimited Energy Weapon Mods. It was approx 5000 lines long in C# just to make it work... It was a pain to have coded and I knew that If I followed the same path in the future to finish the COMPLETE ITEMS Generator MOD that It would be painful and really really long to finish.

I have decided to completely change the architecture of the code behind the INFinite Items Generator Program in order to facilitate completing the whole program and to make it much more user friendly... I have started two days ago.

The result is very basic now as I have almost ONLY completed the generation of the "CONSUMABLE" item.

If I don't let go of this idea for a week and work on it for a week, I will be probably able to generate ALL of the items (except the weapons) by the end of this week. That is how easy the new idea was to put down on code. The XML items NODES will all be hard coded in the program with their settings able to be changed.

As I said, the program is in it's infancy still and although I started 2 days ago, yesterday, there only was one button visible has I didn't knew where I was heading yet with the program. Now I know.

At the end of tonight before I go to sleep, I will post a video of where I am at with the consumables Item Generator...



« Last Edit: April 20, 2019, 01:05:19 am by ninekorn »

ninekorn

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Re: Upcoming unlimited weapons mod and also a Galaxy Market.
« Reply #3 on: April 20, 2019, 12:56:47 am »
For news on the current Status of the unlimited weapons MOD, please watch this 7 mins video. Be careful of the static in my microphone and hopefully it won't destroy your ears.

https://www.youtube.com/watch?v=uw4o_WbrPIA&feature=youtu.be

In resume, it looks more like a XML File Content Creator Helper for Void Expanse... for the moment. It will soon evolve in something better. What you see on the program is what I created tonight in 5-6 hours of work... It's bad but I am getting somewhere.

This XML File Content Creator Helper Program will be part of a bigger program that incorporates infinite items gen for Void Expanse... Gotta start it from scratch though so version 1.0 will NOT be an infinite item genererator but more of a XML File Content Creator Helper to manually create individual XML Content files for Void Expanse.

Thank you for reading and hopefully you will like this addon to Void Expanse that will help you create content for Void Expanse.
« Last Edit: April 20, 2019, 01:08:58 am by ninekorn »

ninekorn

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Re: Upcoming unlimited weapons mod and also a Galaxy Market.
« Reply #4 on: April 21, 2019, 09:44:45 pm »
Well that doesn't really peak any interest. Imma put this junk in hiatus and go back to the drone/station mod. will report back progress soon.

ninekorn

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Re: Upcoming unlimited weapons mod and also a Galaxy Market.
« Reply #5 on: July 05, 2019, 10:09:25 am »
Almost done with the Engine Item Generator. But here's what I've got so far for sprites. I'm not totally sure that it's gonna work with the current design. I'm not satisfied with looks of them, its as if they were drawn by hand by someone who fails at drawing. The first version was a 2d look and it was ugly as hell but this one is the "simili 3d look" and I still find them ugly. They are procedurally generated. I would be able to generate thousands of those that are different from one another and I can change many things on the design. I am barely starting in 2d drawing.

You will see engines with yellow for energy, purple for fuel and turquoise for shield. All engines that are equiped with a tank AND generator will be able to produce a small amount of regen for the player's ship. The engines that are equipped with the generators have the tiny pipe/wire running from above the truster to the container tank of the rocket engine.

The engines also will affect a tiny bit the structural integrity of ships. The white one is the basic metal model of structural hull and the darker one is the carbon fiber.



It feels as if it's not gonna cut it for nice visuals in Void Expanse. I'm gonna try to find tutorial on how to draw 3d to 2d.  Do they even look like engines? I mean they look like a vase that has fallen down that spits fire lol. Please give me your opinion anyone.

This is the original:

« Last Edit: May 22, 2020, 09:44:57 am by ninekorn »

ninekorn

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Re: Upcoming unlimited weapons mod and also a Galaxy Market.
« Reply #6 on: July 08, 2019, 12:38:19 am »
Here is the new design... Still missing a lot of props. And no fire in the thruster area. But the edges are made with code. Will soon make them procedural


« Last Edit: May 22, 2020, 09:44:17 am by ninekorn »

ninekorn

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Re: Upcoming unlimited weapons mod and also a Galaxy Market. 9sMODS
« Reply #7 on: July 14, 2019, 07:27:08 pm »
Meh... For 2 weeks I have been having sleep issues. Couldn't even work on this and make the engines look better. it's as if I had lost all interest. I missed two days of work last week and went to have blood samples taken for tests for doctors to find whatever is wrong with me. It feels as if i've reached a point of no return, like, i cannot get back to a good 8 hours of rejuvenating sleep. Anyway, they will find whatever is wrong if there is anything wrong.

Except for those news, I've decided to push back a little bit further away the items Generator MOD because I am still undecided as to using the original images for the store sprites or not... I don't really my coded drawings, they need to be improved... Instead, to find new inspiration, I will start working on Machine Learning to see if there is a way that I can implement that into Void Expanse. I just wanna share that the drones formation that you see in game is the "easy" version that I was working on and not the "other" version where drones are mimicking the player's movement to stay in formation. I want fancy stuff for Void Expanse. So i'm gonna start getting knowledge on Machine Learning tonight. I will keep you guys updated as soon as I have a breakthrough.