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[Client] CNEI

Started by Djekke, October 06, 2018, 04:34:55 PM

Djekke

New release: 0.4.7 (22.07.2020)

New feature: Add recipe for status effects acquisition by consumables.



Changelog:
Add recipe for status effects acquisition by consumables.
Add ProtoStatusEffect to default view preset.

Djekke

New release: 0.4.9 (04.08.2020)

Changelog:
Fix crash related with fishing recipes.
Add UpdateChecker via rss.

betocorp

<improvement>
I was looking into files and noticed that robots have armor value that isnt displayed in CNEI

Djekke

New release: 0.4.10 (03.10.2020)

Changelog:
Fix A28 incompatibility.

X_ALINA_X

在中国上架游戏 缺没有中文论坛 我这样只认得单词 不能完全看懂句子的 可怎么办 哈哈哈哈

ai_enabled

Quote from: X_ALINA_X on October 10, 2020, 10:30:00 AM
在中国上架游戏 缺没有中文论坛 我这样只认得单词 不能完全看懂句子的 可怎么办 哈哈哈哈
Hello! As far as we know the game has an active Chinese community but we don't know the links. Just search for the game name in Weibo and Baidu and you will find some forums!
Enjoy the game!

Djekke

New release: 0.4.11 (19.01.2021)

Changelog:
Fix A29 incompatibility. (Fishing calculator still broken)

Djekke

New release: 0.4.12 (19.01.2021)

Changelog:
Fix Fishing calculator.

Mars

Crashing in R31.
VehicleRepairRecipeViewModel.cs LN43

RepairAmount = vehicle.RepairStagesCount == 0 ? 0 : 100 / vehicle.RepairStagesCount;

ironhair

Looking forward to having this in the new update :)

shuimuer

什么时候更新

Mars

This is what I use, until the new version...
https://drive.google.com/file/d/1oxEXLN7JnhIGqDlJ2GuN_weZfNhaYkDd/view?usp=sharing

adamkad1

Quote from: Mars on October 20, 2021, 07:48:20 AM
This is what I use, until the new version...
https://drive.google.com/file/d/1oxEXLN7JnhIGqDlJ2GuN_weZfNhaYkDd/view?usp=sharing
Your game doesn't piss itself with that?

ironhair

Looks fine to me. Game started fine for me + CNEI opened.
Will check tmrw and see how it works in regular use.

ai_enabled

Thank you, @Mars! I've edited the first post to include the link on this patched version.