AtomicTorch Studio Forums

CryoFall => Ideas and suggestions => Topic started by: Karsthans on March 16, 2021, 12:22:20 PM

Title: Turrets in player versus environment
Post by: Karsthans on March 16, 2021, 12:22:20 PM
Hi,

If possible to find a way to add all player versus player content, like turrets and explosives, to player versus environment servers, would be a way to have more to do with already available content. If possible, one way to justify turrets would be some sort of enemy attack event on claims, am sure this is probably a complicated feature to add to game, however, it is a entertaining system, also would justify actual building of bases in player versus environment servers that would be another already in game feature that would finally have a reason to be used,

Thanks.
Title: Re: Turrets in player versus environment
Post by: Lurler on March 19, 2021, 05:21:42 AM
We'd love to do that, but it's difficult to find the right balance.
If we introduce monster raids on player owned bases in PvE for example - a lot of players would hate the idea because they like the relaxed atmosphere of the game. Plus it would be quite difficult to balance in a way that would work well in multiplayer environment...
But similar ideas has indeed been suggested for quite a while and we are still pondering our options.