Nice!
Looking forward to see how this mod develops overtime!
Looking forward to see how this mod develops overtime!
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Guys, okay, let me explain something.
In reality when you make charcoal you DONT burn logs. You heat them to convert chemicals aside from carbon into gas which is released and you left with charcoal (carbon). There is no ash produced at all, because you don't burn logs.
Sure, the game might not be super realistic but that's the idea we follow.
Now, regarding ash - if you use twigs as suggested above - you will have more ash than you can ever able to use. I'm being serious here. Just collect twigs when you are out and use them to power your furnaces, cook food, etc. etc. and in literally an hour of doing that you will have hundreds of ash.
I'm sorry if this reply is not what you expect. But there is honestly no shortage of ash, you just have to approach this correctly (by using twigs) and you will have as much ash as you need.
Quote from: Karsthans on April 01, 2020, 04:30:59 PMYou can always use a crowbar to remove any of the structures on your landclaim.
Hi, well it was blueprint for a reason was meant to be temporary and easy to remove anyway thanks for reply.
Quote from: Thorn on February 13, 2020, 08:17:37 AMYes, this is planned eventually when we rework the map menu.
Map marker: If i could place a temporary map marker on a location i would like to go or allow my teammates to head to (waypoints would be nice)
Quote from: Thorn on February 13, 2020, 08:17:37 AMActually there is already one
Hotkey for discarding items
Quote from: Thorn on February 13, 2020, 08:17:37 AMYes, this is also planned.
Containers being labelled
Quote from: Thorn on February 13, 2020, 08:17:37 AMRoads provide +10% speed bonus (or was it 15%? )
Faster travel on roads: Could imagine a lot more interesting pvp encounters being orchestrated.
Quote from: gaara on February 12, 2020, 07:52:08 AMThat might be a good idea in the future for sure. But for the moment we would like to focus on content, which would make a difference in the game.
make option in menu to change crosshair/pointer color
Quote from: gaara on February 12, 2020, 07:52:08 AMWe are thinking of other type of reactor, maybe adding it together with the interior locations update.
maybe new 'pragmium reactor core' fueled generator?
Quote from: gaara on February 12, 2020, 07:52:08 AMWell, they are not intended to be the ammunition used in combat
blank and salt ammo still crap..
Quote from: gaara on February 12, 2020, 07:52:08 AMThey have their uses. They don't use ammo and are very convenient in certain situations.
plasma pistol and plasma rifle to expensive (High-Tech Components) to low effectiveness
Quote from: gaara on February 12, 2020, 07:52:08 AMThey are actually quite cheap, in fact super cheap for the amount of energy you get.
solar generator.... why solar panels decoy so fast ?.. for me its useless
Quote from: dex.gamer on February 02, 2020, 11:38:24 AMWell, yes. Having that recipe in mineral processing plant just makes more sense than crafting it on a workbench.
I am very sad that what once was a T3(?) ability is now a T4 one (and I am not T4 yet). My easy sand from stone was ripped away from me, in lieu of making more sense in a higher tiered skill.
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