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Messages - p0ki

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Ideas and suggestions / We need an auto-run button
« on: January 21, 2017, 04:51:17 pm »
Holding down Shift down all the time is not the way to go.
I would like to switch running on or off with (x) or something.

Also while you are at it, could we make the stamina-meter a little slower?
That way we could run for further distances while it needs longer to charge up.

Ideas and suggestions / Re: Inventory Management Buttons
« on: January 21, 2017, 04:48:36 pm »
Yes some sort of "auto-sort" button, maybe for the chests as well. ;)

Bug reports / Re: The almighty all-consuming bottle
« on: January 21, 2017, 07:26:39 am »
That will be the same log as in the "well problem"

After Re-Connecting the issue went away.

Bug reports / Re: Broke the Well
« on: January 21, 2017, 04:45:08 am »
After restarting the game the bottles are visible again. It is 10 of them.
I can take them out of the well and use them regulary.

... weird.

Bug reports / Re: The almighty all-consuming bottle
« on: January 21, 2017, 04:43:14 am »
Restarted the Game. The Items in my Inventory are back to normal.
The fake-bottle turned into 2 empty-bottles.
My 8 original bottles are still in my inventory.

Filling up the ex-fake bottles is no problem.

Bug reports / The almighty all-consuming bottle
« on: January 21, 2017, 04:40:52 am »
Kneel before me, as I have created a black hole.
I call it the everything consuming bottle. (Name Subject to Change)

I was filling 8 Bottles with Water at my well.
I took out the bottles and went to my chest.
I went back to the well and found the 8 bottles still inside the well, as well inside my inventory.
(Oh jolly, maybe I can abuse this bug)
I took out the bottles (again) and put them in my inventory. (We will call them fake-bottle from now)
I tried to pick up the fake-bottle, but instead I picked up the other 8 bottles in my inventory.
Right-Clicking reduced the number of fake-bottles as well as normal bottles, I repeated that until I had 1 fake-bottle left.
I couldn't do anything with it, so I tried removing it from my inventory by exchanging it with berries. And the berries disappeard.
Thats when I decided to start the video and show you the hunger of this fake-bottle.
(I paid attention not to waste something usefull like fiber)

... also Right-Clicking anything in my inventory does not work anymore.

Bug reports / Broke the Well
« on: January 21, 2017, 04:00:51 am »
So I was in the middle of intense 'Nitrocellulose Powder' crafting.
Boy does that stuff need much water (which is fine)

So I crafted around 14 Bottles for Water.
I've put them all in the Well to fill them up. (I knew that only 10 will fill up but that was fine)

Coming back from a long quest for Fiber (finding leaves is hard, finding grass even harder), I found my bottles missing.
The Well is now out of order. It uses the water, but the bottle does not fill. It seems like my other bottles are now invisible and blocking the output in some sort.

Here is the Video: (unlisted of course)

If you want to take a look by yourself come to 120;229

Bug reports / [SOLVED] Can't connect on 0.9.0
« on: January 20, 2017, 03:42:29 pm »
Just made the Update to 0.9.0 and connecting to the server shows me the CryoFall Logo but nothing happens then.
Is this a Server issue? Is anyone else able to connect?

Bug reports / [UI crash] Putting Mushrooms in the Oven
« on: January 20, 2017, 01:51:16 pm »
I got another critical error when I've put an Mushroom in the Oven.
(Although this might be not the issue since it took some seconds for the error to appear)

Exception "System.AccessViolationExcepti on": Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
Here is the logfile:

Bug reports / Re: TooManyUniqueStateObjects
« on: January 20, 2017, 01:45:56 pm »
It happened again :(

Also, once you find a good source the rocks are not THAT hard to obtain.
But it is hard to get some charcoal for now. They say it's really rare. I would love to burn some wood into it (like in minecraft) if it doesn't brake balance.

Bug reports / [Resolved] TooManyUniqueStateObjects
« on: January 20, 2017, 01:14:09 pm »
Got some Errorbox, some smart developer made it very easy to get the logfiles :D
Logfile directory opened right up, so here I present you... THE LOGFILES

Made good progress, but the furnace is quite expensive. I needed to travel far for those 250 rocks. Intended?

Game discussion / Re: How did Void Expanse do over all?
« on: January 16, 2017, 02:25:24 am »
... going to release a new free update soon (that includes crafting, station management, etc.) as well as an expansion (or call it DLC) with a completely new story line among other stuff (essentially a new game).
You guys ... are the best :')

General Discussions / Happy New Year 2017
« on: January 02, 2017, 02:54:22 am »
I just wanted to say this...

Happy New Year to the Team of AtomicTorch and Everyone on this Forum.

Have a good start into the new Year. :)

Game discussion / Re: Havent seen this before
« on: June 15, 2016, 02:17:20 pm »
I blame my Graficscard. Sometimes its doing all kinds of stuff to the game.
When I have the time I will record the flickering health-bars.

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