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Messages - p0ki

#76
I have some issues with party's.
When I invite my friend to a party he doesn't show up in my list but some random guy.
Also I get all of his exp and he gets none :P (It's a featureΓäó)

Is something like that already adressed, or should I get on reporting?
(Only noticed it on this server)
#77
Quote from: kyokei on August 26, 2015, 12:31:15 PM
Done!
Thank you very much, its very smooth now :)

ps: Why don't you play yourself on this server? Hardly see you around, ...
#78
Hey Kyokei, please reboot the server again. Inventory is not displayed correct and ships jump around (very laggy).
#79
Modding info / Re: VE Physics Adjuster
August 26, 2015, 04:43:02 AM
Maybe something like this?
regsvr32 C:\%PATH_TO_FILE%\NativeOpenfileProject.dll
#80
Modding info / Re: Star Trek TOS mod
August 26, 2015, 12:45:45 AM
Looks nice! Props to you for working with the *.obj-Files, I'm still strugeling with them.
Also if you want the Enterprise to look like in the series the lasers should be "inside" the ship, so just turn them invisible.
#81
Modding info / Re: Keeping the Balance
August 25, 2015, 12:17:45 AM
Quote from: MattyK on August 24, 2015, 02:55:28 PM
(The entire 'empty cargo into a container and keep on mining while dragging what is effectively an infinite storage cube behind you')
Maybe they should add a weight (more mass?) to containers, so that after 1000 units or so it becomes almost unmovable.
It would also be cool to have that on ships that size, so they are more maneuverable when empty.

Quote from: MattyK on August 24, 2015, 02:55:28 PM
You also seem to have answered your own question, desiring such a ship for less than 40k.
I would buy it for 200k honestly.
#82
Modding info / Re: Keeping the Balance
August 24, 2015, 01:32:01 PM
When I am done mining a system I usually have around 10k - 20k glepsite in my container and it sucks to fly in and out with just 2k. So I would scrap everything for maximum cargo.
Quote from: MattyK on August 24, 2015, 12:16:40 PM
So would you rate it higher or lower then?
Lower of course, no weapons means you can't defend yourself.
#83
Modding info / Re: Keeping the Balance
August 24, 2015, 11:06:46 AM
Quote from: MattyK on August 24, 2015, 10:18:16 AM
45,000-55,000? (And that's being fairly generous.)
Remember, you cant stick weapons or devices on it. Also I would put on it a massive weight so its slow and bad to maneuver.
#84
Quote from: sd890083 on August 24, 2015, 07:29:47 AM
I've done the Chinese MOD, but the game can not display my Chinese translation MOD, all appear as "? ? ?"
That might be due to the variables which store and display the characters.
I don't think that changing this is an easy task, but lets wait for the devs to answer.
#85
Modding info / Keeping the Balance
August 24, 2015, 07:41:28 AM
Hello Everyone, I would like to start a discussion in what could be "fair" in mods and what not.

I dont want to mod a device that costs 10d and mines an asteroid completely in 2 seconds, I would like to keep a certain balance within the Game. I've looked into the SpecMiningDevices Mod and the devices, since he uses a completly different mining script to calculate values, just feel overpowered.

Going from the base values of a "Industrial Mining Device" as 100% would you say this is fair?:
300% Duration (33% Speed)
200% Yield (as discussed here (http://forums.atomictorch.com/index.php?topic=807.0))
50% Energy

Also what price would be fair on a hull with 5000 cargo, no devices, no weapons?
#86
Quote from: sd890083 on August 24, 2015, 07:14:36 AM
希望在下个版本能解决中文MOD无法在游戏中显示的问题。
还有能加入航母类(Aircraft carrier)的飞船么?
Google Translate says:
We hope the next version to solve the problem Chinese MOD can not be displayed in the game.
There can be added to the carrier class (Aircraft carrier) spacecraft it?



I hope that there will be more ships as well, but languages have always been a modded thing.
If you want the game in your native language you probably have to translate it yourself.
#87
Hy MattyK, I would like to ask you something for the pirates:
Quote from: MattyK on August 23, 2015, 08:39:02 AM
...
Pirate structure & hierarchy, will no longer mindlessly orbit the system or sit in one pre-defined location, instead they will congregate around dens and fly out from them in small raiding parties, hide in debris fields or attempt attack space-lanes between gates or stations, or gang up on asteroid miners. Will also scale to only be 1.5 in number of ships in the system (So no more 40+ pirates in a single system with a barely functioning science outpost, but might respawn every few minutes depending on system strength or number of active 'Dens')
...
Do you mean that pirates should fly in groups through one system or the whole galaxy?
Because right now Pirates can't go from one system to another, it just looks like they could.

That would be something I would like to see, pirates spawning in the headquater and starting from there. That way you could really "clean" a system when you watch the gates.
#88
General Discussions / Re: New game?
August 21, 2015, 07:00:30 AM
Quote from: MenschMaschine on August 20, 2015, 05:12:52 AM
And so far, especially compared to the Hundreds of hyped-up Steam-Games
that are left to die after a few Months you are doing a bang-up Job, i'd say.
So much YES!
#89
Servers / Re: [DE]Modded Server
August 20, 2015, 02:29:31 AM
*Reserved for Updates*

Changelog:
26.08.2015
--- Server is down for Maintenance ---
--> Started the [DE]Vanilla Server instead until I get some final mods.
#90
Servers / [DE]Modded Server
August 20, 2015, 02:29:20 AM
News:
--- Server is down for Maintenance ---
--> Started the [DE]Vanilla Server (http://forums.atomictorch.com/index.php?topic=824.0) instead until I get some final mods.

Server name: [DE]Modded Server
Version: 1.4.10
Server address: 85.25.151.147
Hosted in: Germany

Server settings:
* Mods installed: YES!
http://www.mediafire.com/download/b5p7nulnqxpwlw6/CS_RE-Fine1.03.40.mpk
https://www.dropbox.com/s/dhawz7uvq2e9s4c/SpecMiningDevices_1.0.14.mpk?dl=0
https://www.dropbox.com/s/o9os6vm4gy8316j/mamu_1.0.0.mpk?dl=0
* Whitelist only: No
* Player limit: will get extended when more people play.
* PVP: No (but might get enabled later on)
* EXP penalty: No
* Money penalty: No
* Ship penalty: Yes

Additional information:
There is also a Teamspeak3 Server: 85.25.151.147
You will most likely hear German but we understand English as well.