So guys i have been looking in to starting a server and am unsure how to go about it.
i guess i have to sort out server settings
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<settings version="10">
<misc>
<language>en-en</language>
<!--Relative path to log folder-->
<log_folder>Logs/</log_folder>
<!--Min logging level: Debug, Info, Important, Error-->
<min_log_severity>Important</min_log_severity>
<!--Relative path to mods configuration file-->
<mods_configuration_file_relative_path>../</mods_configuration_file_relative_path>
<!--Relative path to mods folder-->
<mods_folder_relative_path>../Mods</mods_folder_relative_path>
</misc>
<network>
<buffer_size>65535</buffer_size>
<compression>none</compression>
<connection_retry_milliseconds>500</connection_retry_milliseconds>
<max_connections_count>1000</max_connections_count>
<max_data_packet_size>65535</max_data_packet_size>
<port>5000</port>
<!--Network protocol (TCP or UDP)-->
<protocol>UDP</protocol>
</network>
<server>
<!--How often (in minutes) server should do autosave-->
<autosave_delay>5</autosave_delay>
<!--How often server should do a backup of savegame (in minutes)-->
<backup_save_delay>1440</backup_save_delay>
<!--Comma-separated list of blacklisted users (gametag-names)-->
<blacklist />
<!--Description of this server.-->
<description>Server description text.</description>
<!--Framerate for processing physics and networking. Best value: 60.-->
<fps>60</fps>
<!--Is EXP penalty applied on death. (0/1)-->
<lose_exp_on_death>1</lose_exp_on_death>
<!--Is money penalty applied on death. (0/1)-->
<lose_money_on_death>1</lose_money_on_death>
<!--If the player dies what happens to the ship, is it destroyed(1) or is the player just respawns(0). (0/1)-->
<lose_ship_on_death>1</lose_ship_on_death>
<!--Name of this server.-->
<name>Tabuto game server</name>
<!--Framerate for sending physics updates to clients. Best values: 20 for internet server, 60 for LAN. Do not set it more than Fps setting and less than 10!-->
<physics_updates_per_second>20</physics_updates_per_second>
<players_max_count>32</players_max_count>
<!--Is monster spawn enabled(1) or is it a pure PVP server(0). (0/1)-->
<pve>1</pve>
<!--Is PvP enabled at all. (0/1)-->
<pvp>1</pvp>
<!--Diameter of scope. Usually it 33 game coordinates. Bigger value is useless because player display size is usually limited to 25-to-15 game coords.-->
<scope_distance>33</scope_distance>
<!--Comma-separated list of whitelisted users (gametag-names)-->
<white_list />
<!--Is is the server open(0) or private(1)? (0/1)-->
<white_list_enabled>0</white_list_enabled>
</server>
</settings>
how do i know about this? has anyone done this before? help ...
many thanks
Tabuto
There is a guide on our wiki on how to setup a server.
http://wiki.atomictorch.com/VoidExpanse/Server_setup
I hope it helps!
As for config - you don't really need to edit anything actually. But you could change some settings if you'd like.