Thanks for the quick reply!
I'm using the Amazon EC2 (Elastic Compute Cloud) to set up the server, so the exact specs are a little tricky to define. Through some experimentation yesterday evening, I found that the M3.Medium (1vCPU 3 ECU 3.75GB RAM 1x4SSD, Windows Server 2012) seemed to be the minimum instance that would support reasonable multiplayer (well, actually one person, but playing on a server). Ping times to that EC2 instance tended to run in the 125-135ms range, which is on the high side of ideal, certainly. How sensitive is this game to lag/ping times?
I'm using the Amazon EC2 (Elastic Compute Cloud) to set up the server, so the exact specs are a little tricky to define. Through some experimentation yesterday evening, I found that the M3.Medium (1vCPU 3 ECU 3.75GB RAM 1x4SSD, Windows Server 2012) seemed to be the minimum instance that would support reasonable multiplayer (well, actually one person, but playing on a server). Ping times to that EC2 instance tended to run in the 125-135ms range, which is on the high side of ideal, certainly. How sensitive is this game to lag/ping times?