Hi, Salvick I tried to install your mod, but with the R30 patch it doesn't work, it is also deleted from the modconfig
Quote from: Salvick on May 19, 2021, 06:31:09 PM
Hello guys!
I've been trying this mod in a local game and I really liked it. So, since two of you were already working on it I made a small contribution in order to add more recipes and fix or tweak some details if you don't mind.
Added Tier 5 weapons and armor, Drones and Controllers, Pragmium Sensor, Biomaterial Collector, Vehicle Weapons, and a bunch more of stuff including the Stun Baton which can be repaired now.
I didn't want to add the Keinite weapons and also skipped the vehicle repairing kit.
If I find the time I'm willing to try a whole new scheme of recipes to make it fit better with each item. So instead of using half resources meant for the original item creation I think it might be cool to have to use weapon parts for guns, mechanical components for some armor and items, and such.
I also updated the current art made by Kallvin which was already nice but just wanted to try something out and this is what I've got:
Download: RepairWorkbenchA30 (https://gofile.io/d/DTjX63)
**Remember to modify your ModsConfig.xml file to match the mod name and remove the old one**
Example:
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<mods>
<mod>core_1.0.0</mod>
<mod>RepairWorkbenchA30</mod>
</mods>
Full sumary of changes:
Patch notes 0.1.2
Added the following repair recipes for A30:
RifleBoltAction
Rifle10mm
HelmetNightVisionAdvanced
GrenadeLauncher
GrenadeLauncherMulti
AssaultHelmet
AssaultArmor
PragmiumSuit
SuperHeavySuit
Flashlight
PragmiumSensor
PowerBankStandard
PowerBankLarge
DroneIndustrialStandard
DroneIndustrialAdvanced
DroneControlStandard
DroneControlAdvanced
OilLamp
WateringCanWood
WateringCanSteel
WateringCanPlastic
WateringCanCopper
FishingRod
ToolboxT3
ToolboxT2
FuelCellEmpty
BiomaterialCollector
SteppenHawkGold
VehicleAutocannonHeavy
VehicleAutocannonLight
VehicleCannonArtillery
VehicleCannonEnergy
StunBaton (Repair recipe unlocked with the Powerbank Large node)
Changed all recipes to use glue on armors and duct tape on weapons.
Updated current art made by Kallvin.
Fixed SteppenHawkGold missing tech nod.
Regards!
Please note that there was an error with the Rifle300 tech node showing the rifle under the T4 branch, this has been already fixed in the provided download. If you downloaded this mod earlier and found this error just redownload it now and replace the old one.