I remember playing a UO freeshard maybe 8ish years ago, that wasnt just a blatant murderfest but still had a good bit of Red-Name funtimes. Anyways, 1 hour out of 24 they would have a event where they would force a Backup, Reboot the Server (with no guard protection other than the bank), and then Reload that recent backup an hour later. That 1 hour would be the big huge bloodbath; Guilds would band together and murder other Guilds for bragging rights, as most of the solo/small group antics happened in the cities or shortly outside.
Then like clockwork the Server would shutdown, the backup would be Restored, but with the downside that No Progress was made over that hour no matter what. I had a blast with these!
A semi predictable Raid mechanic (Monster Wave coming for you/your base) would be fantastic, and could be pretty good content for PvE servers. Having that mechanic along with PvP could me some hairy stuff where players walk in behind a NPC raid and hit your base immediately after them (I'm grumpily looking at YOU, Conan: Exiles)
Then like clockwork the Server would shutdown, the backup would be Restored, but with the downside that No Progress was made over that hour no matter what. I had a blast with these!
A semi predictable Raid mechanic (Monster Wave coming for you/your base) would be fantastic, and could be pretty good content for PvE servers. Having that mechanic along with PvP could me some hairy stuff where players walk in behind a NPC raid and hit your base immediately after them (I'm grumpily looking at YOU, Conan: Exiles)