Some PvE players raised a question whether this mod is cheating.
Well, we view it as an acceptable for PvE Quality of Life/accessibility mod similar to the "Night mod" (https://forums.atomictorch.com/index.php?topic=1500.0). Of course it provides certain advantages to the player by making stuff (such as space debris/meteorites/Pragmium spires) more visible and also marking it on the mini-map (only when you're very close to them).
Please note: The game server doesn't provide data about your surroundings for more than about 2 tiles around the screen edges (max zoom out on a 16:9 screen). These 2 tiles around the screen edges are essential to properly display the objects which are coming into scope (otherwise they will pop-in/out visibly when you move which look like a bug and no players will find it acceptable). Hence it's a technical constraint and cannot be reduced any further.
Regards!
Well, we view it as an acceptable for PvE Quality of Life/accessibility mod similar to the "Night mod" (https://forums.atomictorch.com/index.php?topic=1500.0). Of course it provides certain advantages to the player by making stuff (such as space debris/meteorites/Pragmium spires) more visible and also marking it on the mini-map (only when you're very close to them).
Please note: The game server doesn't provide data about your surroundings for more than about 2 tiles around the screen edges (max zoom out on a 16:9 screen). These 2 tiles around the screen edges are essential to properly display the objects which are coming into scope (otherwise they will pop-in/out visibly when you move which look like a bug and no players will find it acceptable). Hence it's a technical constraint and cannot be reduced any further.
Regards!