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Messages - zeeHtaa

#1
Modding info / Re: Modding the VoidExpanse
April 04, 2015, 02:04:55 AM
Thanks for this thread, it contains ALOT of very helpful info,
unfortunatly i still have questions which are unanswered  :-[


  • projectile_type
    In weapon files, what's the exact meaning of projectile_type ?
    I assume the different numbers refer to if they are "visualized" by use of a model, sprite or ray - some verification/explanation on that would be lovely.
  • Engine Trail color
    I tried changeing the engine trail color on a ship i added, by modifying the <default_color> value in the ship file, to no effect however. I stayed in a blueish color. I even tried added new custom trail definition files with a changed color - no effect either ...did i stumble on a bug, or is it a feature  :o
  • (Ship) Model Textures
    Is it possible to use models that have more then 1 texture associated with them, as i see the syntax at the moment i assume it's not ?

...and thanks again to the Dev's for answering the questions in this thread and making this great game, i really enjoy the moddability of it :D