Could we have all possible flags list?
I do know of civilian, quest_item and mineable. What I am looking for is some method to make item static-priced.
I thought of a method to allow players to trade with money but to make it simple I don't want to add separate devices to "print" and "bank" money, just make item, that's available on stations with static price.
I also don't want to make it exploitable by using consumable item for that purpose as in normal mode ship modules aren't lost and players could save their money from being lost that way.
I do know of civilian, quest_item and mineable. What I am looking for is some method to make item static-priced.
I thought of a method to allow players to trade with money but to make it simple I don't want to add separate devices to "print" and "bank" money, just make item, that's available on stations with static price.
I also don't want to make it exploitable by using consumable item for that purpose as in normal mode ship modules aren't lost and players could save their money from being lost that way.