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Messages - kotoroshinoto

#1
Help section / Re: Dedicated Server Inaccessible.
May 14, 2015, 04:30:42 PM
just to add, this showed up immediately after the world load/create/save process:

14.5.15 19:22:13.9640 [IMP] Saving...
14.5.15 19:22:15.6770 [IMP] Saving: world snapshot ready. Writing it on the disk
...
14.5.15 19:22:15.6800 [IMP] Server FPS set to 60
Ship params update fps is 10, so it called every 6 frame(s)
Network physics updates to clients fps is 20, so it called every 3 frame(s)
14.5.15 19:22:16.6741 [IMP] World successfully saved to slot_0 (path "G:\SteamLibrary\steamapps\common\VoidExpanse\Server_dotNET\Saves_Multiplayer\slot_0")
14.5.15 19:22:16.8061 [IMP] MasterServerClient: MasterserverClient ready to work

14.5.15 19:22:16.8071 [IMP] Registering as a Public Server on the Master Server
14.5.15 19:22:16.8081 [IMP] SocketServerUDP: UPnP is unavailable for port forwarding
14.5.15 19:22:31.3069 [IMP] SocketServerUDP: Socket message: Malformed packet; stated payload length 1514, remaining bytes 224
14.5.15 19:22:31.3069 [IMP] SocketServerUDP: Socket message: Malformed packet; stated payload length 1514, remaining bytes 267
14.5.15 19:22:31.3069 [IMP] SocketServerUDP: Socket message: Malformed packet; stated payload length 1514, remaining bytes 267
14.5.15 19:22:31.3069 [IMP] SocketServerUDP: Socket message: Malformed packet; stated payload length 1514, remaining bytes 276
14.5.15 19:22:31.3069 [IMP] SocketServerUDP: Socket message: Malformed packet; stated payload length 1514, remaining bytes 276
14.5.15 19:22:31.3069 [IMP] SocketServerUDP: Socket message: Malformed packet; stated payload length 1514, remaining bytes 331
14.5.15 19:22:31.3069 [IMP] SocketServerUDP: Socket message: Malformed packet; stated payload length 1514, remaining bytes 331
14.5.15 19:22:31.3069 [IMP] SocketServerUDP: Socket message: Malformed packet; stated payload length 1514, remaining bytes 341
14.5.15 19:22:31.3069 [IMP] SocketServerUDP: Socket message: Malformed packet; stated payload length 1514, remaining bytes 341
14.5.15 19:22:31.3069 [IMP] SocketServerUDP: Socket message: Malformed packet; stated payload length 1514, remaining bytes 389
14.5.15 19:22:31.3069 [IMP] SocketServerUDP: Socket message: Malformed packet; stated payload length 1514, remaining bytes 210
14.5.15 19:22:31.3069 [IMP] SocketServerUDP: Socket message: Malformed packet; stated payload length 1514, remaining bytes 389
14.5.15 19:22:31.3069 [IMP] SocketServerUDP: Socket message: Malformed packet; stated payload length 1514, remaining bytes 390
14.5.15 19:22:46.5758 [IMP] Server performance stats:
frame_length_ms=17.06
frame_length_worse_ms=23.51
network_processing_ms=0.01
network_rate_receive=0
pathfinder=0
total_memory_gc_mb=150.94
total_memory_process_mb=189.8
total_ms=0.04
#2
Help section / Dedicated Server Inaccessible.
May 14, 2015, 04:28:13 PM
port is fully opened (both TCP/UDP). Server registers itself with public listing if the config tells it to go public, but the game first marks it as incompatible during the refresh, and then as not accessible.

same server can be seen just fine on localhost, its remote machines that have the problem.

I tried changing server ports to the minecraft port in the unexpected chance that the port might be blocked. I have used this port before. There is no reason whatsoever for it to not be working.

windows firewall is completely turned off, so it is not responsible.

Do you have any ideas on what I should do?