An excellent list of ideas, any of which would add to the players experience of the game. The utility and mule mechs in particular would be a great addition. Being able to add attachments for mining or cutting down trees, would make the resource gathering less of a grind as the game moves forward. I can see a situation where players could design their own mechs, perhaps a theme or skin. The fact that these types of mechs aren't for combat shouldn't change the in game balance.
I am also a fan of the development of the volcano biome. Having a thermal generation system, and having to research new techs in order to build in the volcano biome will add another level to the end game.
Keep the suggestions coming
I am also a fan of the development of the volcano biome. Having a thermal generation system, and having to research new techs in order to build in the volcano biome will add another level to the end game.
Keep the suggestions coming