Hello
I Whant to discus wipes and wipes periods. Developers told, they are take impression from Rust. But in the Rust wipes have two stages:
-Stage first
Wipe terrain and players structures, game progress from players don't touched. After next month, arrived stage two
-Stage two
Wipes terrain, players structures and players progress.
Why they do that?
I think main reason to prevent players from tiring. And next reason save game dynamics. Rust have more dynamic gameplay then Cryofall, and I worried many ppl drop the game if you do full wipe. I suggest to developers made two staged wipe, for saving game dynamics
I Whant to discus wipes and wipes periods. Developers told, they are take impression from Rust. But in the Rust wipes have two stages:
-Stage first
Wipe terrain and players structures, game progress from players don't touched. After next month, arrived stage two
-Stage two
Wipes terrain, players structures and players progress.
Why they do that?
I think main reason to prevent players from tiring. And next reason save game dynamics. Rust have more dynamic gameplay then Cryofall, and I worried many ppl drop the game if you do full wipe. I suggest to developers made two staged wipe, for saving game dynamics