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Messages - Tchey

Pages: 1 ... 6 7 [8]
106
Ideas and suggestions / Going further than the next system
« on: April 10, 2014, 06:04:12 am »
Hi,

Maybe i've missed it, i don't think so, the possibility to jump more than one system away. It's quite boring to have to cross each single system to go to one end of the map to the other one. I would like to "have to" do that only once, and then, unlock bigger jumpgates, at least one for every "capital".

107
Ideas and suggestions / Re: Camera behavior
« on: April 10, 2014, 01:51:07 am »
Yep, could be nice, as for the radar (actually i don't see much difference with the civilian and an advanced model).

108
Ideas and suggestions / Re: Soapy opera
« on: April 09, 2014, 10:17:39 am »
I play and have played a lot of space games, and it's the first time i feel so soapy. I can manage (level 45+ i think now), but i don't enjoy the way it is.

109
Ideas and suggestions / Re: Camera behavior
« on: April 09, 2014, 10:15:46 am »
By flying closer to the edge of the screen, i mean doing that according to where i point the mouse cursor, just like now actually, but in a greater extanse.

110
Ideas and suggestions / Soapy opera
« on: April 09, 2014, 03:52:21 am »
Hi,

I'm no level 48 and i fly the Crab Hull (not enough money to upgrade yet). I feel my ship is very slippy, i feel i'm piloting a wet soap instead of a ship. In games like SPAZ, Drox Operative or Star Sector, i don't have this feeling, my ship is much more responding to my commands, and it's more fun.

111
Ideas and suggestions / Camera behavior
« on: April 09, 2014, 03:49:27 am »
Hi,

I think my ship is too much in the middle of the screen, even if i move the mouse far over. I feel quite useless to see behind me, i it would be better in my opinion to have the ship more close to the edge of the screen when flying.

Also the zoom level is a little to short, but maybe if the camera is moved it will be better.

Better, an option to set it according to players preference.

112
Ideas and suggestions / Re: Radar and Map need some love.
« on: April 08, 2014, 10:03:32 am »
Maybe yes. A waypoint would be a minimum to ease the navigation.

113
Ideas and suggestions / Where did i store my suff ?
« on: April 08, 2014, 10:02:39 am »
Hi,

I'd like to know where did i store my stuff ! After a few jumps, several stations visited, new hulls bought, some loots sold, i'm lost. Where is my cargo-miner hull ? Where are my old weapons ?

When mouseover a system, i would like to see something like * next to a station's name, so i know i have something there. Or a new tab in my cargo inventory, showing everything, not accessible but at least tellingm e where it is stored.

114
Mods / Re: MoreItemsPack [0.1.1]
« on: April 08, 2014, 03:49:42 am »
Hi,

I think it's good enough, i find it obvious to have mods in mods section of the forum, it's not like "it's hidden deeply in forums".

115
Ideas and suggestions / Radar and Map need some love.
« on: April 08, 2014, 03:42:17 am »
Hi,

I don't know about you, but i find myself going from Radar to Map very often, to see how close am i from the jumpgate or the station. I suggest to add new icones on the edge of the radar, pointing to these locations even if out of range, like in many space games. Maybe with a better radar, or an upgrade with skill points, but at least, do something about it please.

Also, change the icones : squares for stations, lozenges for jumpgates.

And, add names overhead of jumpgates and stations, just like we can read the name overhead IA spaceships.

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