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Incorrectly determines the fullness of the inventory

Started by Grumli, June 15, 2019, 03:54:27 AM

Grumli

All inventory cells are occupied. But for example the stack of berries is not full. I collect berries - a message is issued that the inventory is full. Berries fall to the ground. Pick up them from the ground in inventory. And so not only berries.

ai_enabled

Hello!
Yes, we still have this problem when all the items cannot be spawned right in the inventory so the game is reverting the operation and drops items to the ground instead.
It's going to be fixed by utilizing a new algorithm for item droplists.

Regards!