VoidExpanse v1.0.x Update patch notes.
Yup, that's right. The 1.0.x is here! Still in experimentals though. As always, see the list of changes below.
Note: achievements are not yet enabled. They will be available with the next small patch, probably with stable release.
=== VoidExpanse v1.0.0 ===
New features:
* Added achievements to the website and steam.
* New music track.
* Completed localization logic.
* Pirates are now much smarter and may retreat from a futile fight with another NPC.
* Added muzzle flashes for energy weapons.
* Other small additions.
Changes:
* Balancing changes.
* Russian localization almost entirely finished, still some corrections to the texts are required.
* If an NPC kills another NPC there will be no drops.
* Other small changes.
Fixed:
* Female NPC & localization issues.
* Loot.
* Holodeck and science points.
* Script issues.
* Fire origin on Aurora and Boomerang hull.
* SP/MP missions.
* Memory leaks.
* Escort missions / following NPCs.
* Quest item moved to Storage and can't be equipped again after hull switching.
* Server icon not copied into the game build for Windows.
* Game freeze on docking, breaking savegame.
* Projectiles firing through the objects.
* Various other issues.
=== VoidExpanse v1.0.1 ===
New features:
* Target unlock (Shift+R).
Changes:
* Experience progression and scaling.
* Mining experience and money earning by selling resources rebalanced.
* Extended targeting radius (R key) - it will lock on the closest to the cursor enemy.
* Slow projectiles like nuke missile, don't inhere the shooter ship velocity now.
* Russian localization include voices!
* Various performance optimizations.
Fixed:
* Localization issues.
* "New npc" instead of NPC names in escort quest.
* Stingray Mk2 engine trail position fixed.
* Anti-hive weapon not dealing any damage.
* NPC name not being displayed in the locked target display.
* Generic quests re-added (only "escort" quest was available in 1.0.0).
* Character generation - wrong number labels.
* Huge UI controls memory leak.
* Autopilot issues.
* Some projectiles remains in space.
* Removed ALL debug code!

=== VoidExpanse v1.0.2 ===
New features:
* Achievements! Yay!
Changes:
* Experience curve adjusted. Hopefully it is the last time we need to introduce any changes here.
* Server descriptions.
* Background now can be dimmed if it's too vibrant for you.
* Key rebinding improved, now you can assign key which is already used.
Fixed:
* AI pathfinding stall
* "Cannot reach destination" if navpoint is inside any space object like asteroid + other autopilot improvements
* Multiplayer "sort by" doesn't display default value
* Experience meter doesn't update
* Localization improvements
=== VoidExpanse v1.0.4 ===
New features:
* New item comparison tooltip - now shows +/- values.
Changes:
* Mining experience adjusted
* Key bindings, now non blocking
* Multiplayer saves from non-dedicated server now stored in the user documents
* MP: Ship stats update is now a configurable option.
* GameServer processor resources / memory usage is reduced drastically
* Group invite notification added
* Some more signposting to make certain things easier to figure out
* Topics list is dimmed during an active conversation
* Notification time increased
* New screenshot notification
* Stacking consumables on pickup
Fixed:
* Lots of fixes to in-game texts
* AI pathfinding stall
* Typing quanity when moving items doesn't update the price
* Mac/Linux fixes
* Pause issue
* Hardcore death doesn't display player ship explosion
* Radar offline/interference
I hope you enjoy this update! ^_^
It should be the last version in this branch, hopefully

(fingers crossed)