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[1.2.2] crash randomly when doing many things

Started by Noven, April 09, 2015, 05:24:04 PM

Noven

Game version: 1.2.2 linux
Game mode: single player
Bug Location: starting area
Steps to Reproduce: changing key bindings crash, shooting crash, etc
Reproduction Rate: I can't play the game without it crashing to desktop every random action. Also, after it crashes a couple times it will not let me launch the game until I reset my computer.

9.4.15 17:16:53.1136 [IMP] Log file opened
9.4.15 17:16:53.1388 [IMP] Console logging enabled
9.4.15 17:16:53.1733 [INF] VoidExpanse game server runtime v1.2.2
AtomicTorch Studio (c) 2013-2015
All rights reserved.
9.4.15 17:16:53.1743 [IMP] The server is now launched as a non-dedicated server. All server data will be loaded and processed from the user Documents folder.
If you want to start the server in a dedicated mode, please run it with "--dedicated" command line argument.
9.4.15 17:16:53.1744 [IMP] Data folders locations:
   * Static data root path:  /home/michael/.steam/steamapps/common/VoidExpanse
   * Dynamic data root path: /home/michael/Documents/AtomicTorchStudio/VoidExpanse
9.4.15 17:16:53.2070 [IMP] Parent process with id 4284 found: hasExited=False
9.4.15 17:16:53.2102 [IMP] Singleplayer server will use port: 45749
9.4.15 17:16:53.2113 [IMP] Operations timed using the system's high-resolution performance counter.
  Timer is accurate within 100 nanoseconds
  Timer frequency in ticks per second = 10000000
9.4.15 17:16:53.4789 [IMP] Current log severity: Important
9.4.15 17:16:53.4759 [IMP] The settings file loaded successfully
9.4.15 17:16:53.5727 [IMP] Starting network server...
9.4.15 17:16:53.5817 [IMP] SingleplayerNetworkProxy is not set up. Network server will use UDP sockets
9.4.15 17:16:53.6952 [IMP] Command binding completed successfully. Total binded commands count: 265.
9.4.15 17:16:54.0431 [IMP] SocketServerUDP: Socket-server listening on 127.0.0.1:45749 (UDP)
Connection timeout: 20s | Maximum network connections (with extra slots): 128
9.4.15 17:16:54.0432 [IMP] Network server params: compression is disabled
9.4.15 17:16:54.0463 [IMP] Core folder: "/home/michael/.steam/steamapps/common/VoidExpanse/Core"
Mods folder: "/home/michael/Documents/AtomicTorchStudio/VoidExpanse/Mods"
9.4.15 17:16:54.1473 [IMP] Active Mods list:
  * core - ClientServer v1.0.0 - Core Mod
9.4.15 17:16:54.1508 [IMP] Virtual file system init with core mod file path:
/home/michael/.steam/steamapps/common/VoidExpanse/Core/core.cpk
Mods file paths:
(none)
9.4.15 17:16:54.2028 [IMP] Virtual file system initialized successfully:
Core mod: core
Mods list:
   --no mods--
Total files count: 2368
9.4.15 17:16:54.4860 [IMP] Cache root path: /tmp/AtomicTorchStudio/VoidExpanse
9.4.15 17:16:54.4860 [IMP] Reloading XML data for XmlLanguagesProvider. Data validation is: disabled
9.4.15 17:16:54.5995 [IMP] Xml data loading result: success
Loaded objects types:
languagedefinitions: 2

9.4.15 17:16:54.6007 [IMP] Stopwatch Init virtual file system: 452.5ms
9.4.15 17:16:54.8730 [IMP] Current language: en_us
9.4.15 17:16:54.9662 [IMP] Stopwatch localize xmls: 92.62ms
9.4.15 17:16:54.9665 [IMP] Localization: total 93 XML files localized
9.4.15 17:16:54.9844 [IMP] Reloading XML data for XmlDataProvider. Data validation is: disabled
9.4.15 17:16:55.1744 [IMP] Stopwatch loading xmls: 174.78ms
9.4.15 17:16:55.1799 [IMP] Xml data loading result: success
Loaded objects types:
asteroids: 6
characters: 8
skills: 106
itemboosters: 15
itemconsumables: 8
itemdevices: 12
itemengines: 8
itemfueltanks: 6
itemgenerators: 7
itemgrapplers: 5
itemhulls: 27
itemstatics: 17
itemresources: 12
itemradars: 6
itemrcss: 6
itemshields: 12
itemweapons: 58
spacestations: 5
jumpgates: 1
trails: 12
spaceobjects: 9
topics: 72
npctypes: 58
crates: 3
visualeffects: 5
decorations: 4
itemlists: 15
factions: 6
playlists: 24
specialobjects: 2

9.4.15 17:16:55.2131 [IMP] Initializing ScriptManager
9.4.15 17:16:56.6721 [IMP] SocketServerUDP: ++ Opened connection. Total connections: 1
127.0.0.1:60043; 1
9.4.15 17:16:57.5758 [IMP] Stopwatch ScriptManager [parallel] Init AI scripts: 2357.84ms
9.4.15 17:16:57.6689 [IMP] data/scripts/global/calculateship.js: -- IMCache lib initialized
9.4.15 17:16:57.8070 [IMP] SocketServerUDP: -- Closed connection. Total connections: 0
127.0.0.1:60043; 1
9.4.15 17:16:58.7221 [IMP] Stopwatch ScriptManager [parallel] init Internal scripts: 3399.07ms
9.4.15 17:16:59.0214 [IMP] Stopwatch ScriptManager [parallel] load scripts global: 3197.81ms
9.4.15 17:17:00.5671 [IMP] Stopwatch ScriptManager [parallel] load scripts topics: 4243.32ms
9.4.15 17:17:00.5951 [IMP] Stopwatch ScriptManager init (total): 5415.06ms
9.4.15 17:17:00.7709 [IMP] Server FPS set to 60
Ship params update fps is 10, so it called every 6 frame(s)
Network physics updates to clients fps is 20, so it called every 3 frame(s)
9.4.15 17:17:00.7934 [IMP] Connection established
127.0.0.1:60043; 1
9.4.15 17:17:00.8153 [ERR] SocketServerUDP: Message send failed: FailedNotConnected. Disconnecting.
127.0.0.1:60043; 1
9.4.15 17:17:00.8156 [IMP]  left the game (disconnected).
127.0.0.1:60043; 1
9.4.15 17:17:00.8156 [IMP] Singleplayer Client disconnected - stopping Server...
9.4.15 17:17:00.8228 [IMP] Stopping server...
9.4.15 17:17:00.8328 [IMP] SocketServerUDP: Processing cycle for server connection stopped successfully by wait handle
9.4.15 17:17:00.8329 [IMP] SocketServerUDP: Socket-server stop listening
9.4.15 17:17:00.8337 [IMP] Log file closed

ai_enabled

Hello!
Thanks for reporting! Yesterday we've released v1.2.3 experimental (for Steam only) and it seems the most crash issues are fixed. Will release it today in stable branch together with a few new fixes.
Regards!