How do you edit the system generation so their capitols don't spawn?
It was a huge hassle.
I added all the stock game faction xml's like "aliens.xml" to my mod folder then I changed the stock factions to only spawn one star in there system.
I also changed the GenerateGalaxy.js so "NumOfSystems = 150" (spawns more systems by default).
Also "var MinJumpsBetweenCapitals = 0;" So it didn't fail if 2 capitals where too close together.
I probably broke a bunch of stock missions but it does generate on the lowest setting and the first couple of missions work so
