Yep, and in my opinion it's the main problem of the game.
It's space combat oriented, but it's not nervous or tactical enough to be really good.
It has industry part (mining, market...) but it's not dense or viable enough to be worthy.
It has some exploration, but nothing really attractive to focus on.
It's quite missing its niche, and so it is seen has an average game.
I feel it's a waste, as it could be so much "more". A kind of mix between ASCIISector, Unending Galaxy, Drox Operative, Star Sector would be so possible with the engine and base gameplay you've achieved so far...
Still, it's well worth playing VoidExpanse, only with a taste of "i wish / if only".