Update on the update.
Current additions to the next update
- Calibers (Ammotypes) have been balanced (Might need more later, but atm armor piercing has been fixed)
- Psi Blockers (Utility Items you can equip that give you Psi Protection)
- Energy Shields (Utility Items you can equip that give you Various Protections)
- Resource Pile Addition to the scav spawns (It is now the major spawn, but garbage piles still spawn at a decent rate)
- Military Caches, now contain most of the weapons (Handguns will still appear in garbage piles)
- City and military locations have been finished and zoned properly, now the first city has more usefulness, also everything that has been zoned for loot has been made unbuildable (this may need to be a larger zoning situation but for now it should be fine)
- More POI's placed around (airbase, some minor buildings scattered around, bridge to a new island | not currently ready yet so cuts off before it reaches it, as this will be the exit from the newbie area)
------
(Edit) - The armors will remain normal, but ammo type damages will be increased meaning armor will be even more important
Current additions to the next update
- Calibers (Ammotypes) have been balanced (Might need more later, but atm armor piercing has been fixed)
- Psi Blockers (Utility Items you can equip that give you Psi Protection)
- Energy Shields (Utility Items you can equip that give you Various Protections)
- Resource Pile Addition to the scav spawns (It is now the major spawn, but garbage piles still spawn at a decent rate)
- Military Caches, now contain most of the weapons (Handguns will still appear in garbage piles)
- City and military locations have been finished and zoned properly, now the first city has more usefulness, also everything that has been zoned for loot has been made unbuildable (this may need to be a larger zoning situation but for now it should be fine)
- More POI's placed around (airbase, some minor buildings scattered around, bridge to a new island | not currently ready yet so cuts off before it reaches it, as this will be the exit from the newbie area)
------
(Edit) - The armors will remain normal, but ammo type damages will be increased meaning armor will be even more important