Recent Posts

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91
Bug reports / Some bugs/issues Reports!
« Last post by ninekorn on March 09, 2018, 11:40:43 pm »
removed.
92
Development discussion / Re: CryoFall - Free public release! Download CryoFall now!
« Last post by Lurler on March 09, 2018, 01:08:12 am »
We just sent out a newsletter to a small batch of subscribers. Around 40 people.
We will keep it low profile for now :)
Most likely we will continue monitoring the game with a few people and if everything is great and there are no game-breaking bugs then we will make proper announcement early next week!
93
General Discussions / Re: Introduce yourself!
« Last post by Yrol Denjeah on March 08, 2018, 09:42:50 pm »
Formerly alive here as MenschMaschine, i decided to create a new account so Discord, Forum and Game account and names are the same.

About me...
Well, i am old. Modding games since... i don't know, mid-80s. Back when it was hard work, i remember changing graphics for Pool of Radiance on the C64,
without harddiscs or such comfy stuff as internet. I do it for myself though, never released anything, so it is more "individualising games" to my personal needs.

I do not really follow the whole social media thing, i like being surprised instead of knowing weeks/months in advance about new games or new content in games.
I think i am a pretty pragmatic person and do not care for drama or people playing mind-games. Usually, unless accompanied by a winking smiley, i mean exactly what i say.

Obviously, that does not always go well in forums or chats, but... public spaces like that are not for people who cannot handle criticism (without being rude) anyways.
I hate vulgar spech and to me that only shows that the other person already has lost an arguement or is unable to participate in a civilized discussion.

I love languages and often my kind of humour is based on that, with  the added twist that i often think around corners, which also makes it no so easy to
fully integrate into a social environment as i expect other people using their brains when chatting.

┬░grins┬░ Well, now that i alienated myself properly and opened up too much already, i'd be happy to see you all ingame.
94
Development discussion / Re: Linux
« Last post by ai_enabled on March 08, 2018, 11:57:57 am »
Tchey, yes, we're using a huge amount of new techs/libraries which are not ported and not emulated yet. The only way is to wait for our official Linux version.
95
Development discussion / Re: Linux
« Last post by Tchey on March 08, 2018, 11:08:55 am »
Hello,

I tested the Open Alpha on WINE and PlayOnLinux, and failed.

So, unless someone managed to run it, and is willing to explain how, only option is to wait for a Linux version, "if".

Have fun anyway !
96
Development discussion / CryoFall - Free public release! Download CryoFall now!
« Last post by Lurler on March 08, 2018, 05:11:47 am »


What we have been waiting for has finally happened! And that is first public release of CryoFall!
Yes, CryoFall has finally been launched!
And not only that, but it is also available completely for free during this initial first alpha release and anyone is welcome to join and try the game! We hope to see as many players giving it a try as possible!

You can download the game from our website (just login into your account or create a new one) and download AtomicTorch Game Launcher. You don't need to install anything, just place this single executable file anywhere (such as your desktop) and launch it. It will handle the rest.

Please note that:
* For now we can only provide builds for Windows. Builds for other platforms are still in development and will not be available until much later.
* The game is still in early alpha. So please don't expect everything to be completed or polished. But in terms of stability it should be good.
* Current terrain systems and ground textures are all placeholder! We will replace it with a much better system in a month or two which will completely change how the game looks!
* You will obviously need an Internet connection to play the game as CryoFall is designed for a multiplayer experience.

How to play?
Just download AtomicTorch Game Launcher from our website, launch it and it will handle the rest. No need to do anything extra. But you will obviously need to have an account. If you don't have it yet you can create one in just a minute or so.
And no, you don't need any gift codes or anything else to play. The game is now launched and available for free during this testing period!

We are hoping to see you in the game!
97
Development discussion / Re: CryoFall - Closed Alpha Test 2
« Last post by Lurler on March 06, 2018, 08:56:17 pm »
You don't need to apply for the closed test anymore. The game will be released for open alpha really soon! :)

We welcome everyone to participate!
98
Development discussion / Re: CryoFall - Closed Alpha Test 2
« Last post by Skitterin on March 06, 2018, 12:28:13 pm »
Location: Spokane, wa usa

Hardware and OS: core i7 6700k, 16gb ddr4 3333mhz , geforce 1070 sc 8gb, Windows 10

Internet connection: 50mb/s down, 15mb/s up

How much time can you dedicate: available gaming time ranges from 30 to 40 hours a week
99
News and Updates / Re: VoidExpanse - Patch notes v2.1.x
« Last post by ninekorn on March 06, 2018, 10:42:31 am »
Thank you for this update!
100
Modding info / Re: WIP Salvaging
« Last post by ai_enabled on March 06, 2018, 05:13:26 am »
Better 1 year delay than never :-)
We've implemented this feature in v2.1.0 http://forums.atomictorch.com/index.php?topic=1012.msg6297#new
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