Author Topic: [Client] Automaton Mod  (Read 12524 times)

Danster

  • Newbie
  • *
  • Posts: 3
    • View Profile
Re: Automaton Mod
« Reply #15 on: December 24, 2019, 04:12:10 pm »
Pretty sure its working fine. give it a go

mav

  • Newbie
  • *
  • Posts: 7
    • View Profile
Re: Automaton Mod
« Reply #16 on: December 29, 2019, 09:13:35 am »
I love this mod, huge qol improvement. :)

Some ideas for additional features:
  • Watering plants if it detects that water status is e.g. <50 minutes
  • Different presets for gathering options (cycle via hotkey) instead of just on/off
  • Moving additional empty bottles to the hotbar from the inventory when filling them up
  • Select food to eat in order to keep specific buffs up

a1019926994

  • Newbie
  • *
  • Posts: 2
    • View Profile
Re: Automaton Mod
« Reply #17 on: January 04, 2020, 07:12:57 pm »
Hello, I need automatic watering

Djekke

  • Newbie
  • *
  • Posts: 29
    • View Profile
Re: Automaton Mod
« Reply #18 on: January 31, 2020, 05:34:55 am »
Mod is updated and ready for A25. Enjoy!

Regarding new features:
  • I'm working on AutoWatering for plants for a long time already, but it's not that simple there and I don't like my current solution, so it will be delayed for another release
  • Different presets - I'm not sure that it really needed, can you write some examples
  • About moving empty bottles while filling - it's possible to do that, but don't be that lazy :D
  • About food and buffs - No. It's not an easy task and I don't like that road. (What next? Auto-medicine use? Auto-fire? meh...)