Author Topic: about the direction of development of game  (Read 120 times)

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about the direction of development of game
« on: May 21, 2020, 02:45:59 am »
Sorry,forgive me for my bad english.
I have been playing this game for more than 200 hours.This game is pretty good but some problems.
I think it is unreaonable to combine "modding" and "online game".
If you want to develop an online game,you have to prevent some cheating by players, so the "modding" must be baned. If you want to make a profit through online games such as skin,you should not allow players to make mods.Because players can make what they want by modding instead of buying, that will give you no advantage.
I think the game seems to have been working hard to make it be "modding" such as "MC" or "Terraria",but online game needn't it.If you make a "modding" game,you need to give players enough freedom to make mod.Obviously it is not possible in online games because you need to prevent players from cheating.
As the old saying,you can't have your cake,and eat it.


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Re: about the direction of development of game
« Reply #1 on: May 21, 2020, 04:21:20 am »

Please read this topic
it contains our views on cheating and modding.

Skins are still possible in a modded game and make sense (if we add skins which is not a certainty, we just considering the idea). The point of skins is to show yourself to other players with a cooler-looking skin for your armor or weapons. With a client-side mod you can do this only for your player on your PC—so other players will see no difference if you have made your character have a different appearance on your PC. It's the server that telling them how a player should look (what items are equipped, etc).