Author Topic: A little suggestion to boost the game lifespan  (Read 859 times)

Space Spoon

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A little suggestion to boost the game lifespan
« on: April 06, 2015, 01:11:06 am »
Hi all,

As far as games such as VoidExpanse share a lot of similarities with hack and slash games, i guess that using the same random stats from a specific stat-range for items could provide the same infinite lifespan to VoidExpanse than in any game based on loots such as all Diablo-likes.

For exemple every light laser looted should be generated from such a stat-range :

Quote
Light Laser

Damage : [110-130] (DPS : [110-130])
Max ammo : [90-110]
Recharge : [9-11] sec. (for X energy)

So only items sold at stations should have fixed stats and value.

With such a randomized stat system players would continue playing the game forever as far as getting the best possible items with maxed stats everywhere would take more than a human lifetime ^^
« Last Edit: April 06, 2015, 04:04:43 am by Space Spoon »

Lurler

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Re: A little suggestion to boost the game lifespan
« Reply #1 on: April 06, 2015, 03:41:27 am »
We are hoping to add an upgrade system in the future that would allow you to upgrade different items with new effect, but the same system will be used for generating items with random properties!

loudent

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Re: A little suggestion to boost the game lifespan
« Reply #2 on: April 06, 2015, 09:30:28 am »
Perhaps I've been trained by years of gaming but the idea of a color coded gear is VERY appealing to me. Who doesn't love rolling up to a chest and finding a pretty purple item in there :)

Semi-randomized properties and color coding power levels would be sweet.

Space Spoon

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Re: A little suggestion to boost the game lifespan
« Reply #3 on: April 07, 2015, 01:32:00 am »
We are hoping to add an upgrade system in the future that would allow you to upgrade different items with new effect, but the same system will be used for generating items with random properties!
Sounds nice ^^ By saying "random properties" do you mean random stats (+X in damage, ammo or recharge rate for a weapon for exemple) or something like a random bonus effect (+X in a random skill) ? I m wondering because the key element in the fact that hack & slash games have an infinite lifespan is clearely the fact that you ll always be looking for an improvement from loots obtained as far as getting an item with the best possible roll for each stats is virtually impossible. Which also means that the random range for all stats has to be wide to prevent you from getting an item with maxed stats everywhere and keep your interest in looting stuff to get an upgrade in your equipment.