Author Topic: Ingame portrait idea  (Read 1433 times)


  • Sr. Member
  • ****
  • Posts: 475
    • View Profile
Ingame portrait idea
« on: May 04, 2015, 04:54:36 am »
So first of all, I want to say that this is a possible idea for the future.

Think about Starcraft, Kerbal Space Program... Think about a small screen in the UI with your pilot.
The pilot would be 3d animated and would react your actions in the world. Add to this the pilot voice and you have a really nice mix.

The pilot could throw out some taunts when fighting - animate when a friendly ship is in the neighboorhood.
Basically you could script animations to events.

Just an idea I wanted to put out :)


  • Full Member
  • ***
  • Posts: 104
    • View Profile
Re: Ingame portrait idea
« Reply #1 on: May 04, 2015, 06:07:29 am »
And optionally the 3d animated head could be replaced by a picture-portrait,
so we can look like our most liked spacepilot from StarTrekWars :)

 ;D I do see a problem though if we have some sort of "self" waving and
taunting about. Because it will look at the person in front of the screen,
there is a significant danger for an identitycrisis!
Is my subconscious -self- flying the ship?
Am i insulting myself?
Who IS that idiot in the portrait that -again- smashed MY (his? ours?)
ship against that darn asteroid?

So additionally to such a portrait, we need a psychiatrist in those stations,
where we can go to to solve such a Crisis...and behold, -there- is also then
our much needed moneysink :)
No Berries!


  • EX - AtomicTorch Team
  • Jr. Member
  • *****
  • Posts: 94
    • View Profile
Re: Ingame portrait idea
« Reply #2 on: May 04, 2015, 09:48:42 pm »
If this 3D-head won't look at the player, everything will be fine, I think.