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Messages - jerkyhorseman

#1
Mods / Re: [Client+Server] Sapling tree
May 09, 2023, 01:22:18 AM
Quote from: Mitz on December 31, 2021, 06:54:35 PM
Hi, Can I update this mod with some updates?... mainly increased sapling drop rates for these saplings and other saplings too. free games (https://freegamesonline.io)
Hard to get the next updates.
#2
Quote from: Lurler on September 28, 2020, 04:27:09 AM
Yup, that is exactly what we are planning :)
slope game (https://slope-game.io)
Not NPC, but a network of teleports that you will be able to use to quickly move around the map.
It will come with A29 update.

With this teleport network it will also be possible to finally expand the map even more with new interesting zones.
Exactly. The simulation of the case is not clear enough at this point.
#3
Quote from: WarStalkeR on February 26, 2020, 06:57:39 AM
Regarding Roofs: they should be solely used to cover/define area with walls and optionally with door as "indoor" area that isn't affected by weather effects and external environment. Indoor area of course can't be used for farming, unless equipped with greenhouse equipment (to sustain closed environment). If roof will be implemented as means to "hide" the base, means to scout/scan area should be implemented as well. Or, just make walls visible all the times, because "roof is being held by walls, thus walls are always visible" and such things as planning amount of explosives should be possible with ease.
penalty kick online (https://penaltykickonline.com)
Regarding Fog of War: implementing fog of war directly as in RTS not really suitable for CryoFall. What CryoFall needs is visibility mechanics, where non-static objects (i.e. animals, players, etc) are visible depending on their visibility levels, which affected by their actions (such as standing still, walking, running, shooting, consuming items, gathering loot or active usage of stealth generator/suit). This will allow nice stealth gameplay and at the same time it will prevent players from abusing it, since player won't be able to shoot while being invisible (1st/2nd shot (depends on weapon) will increase to the levels, where everybody will see the player from far away). Of course it should come with countermeasure features such as radar/scanner on base that will zero stealth (or max visibility) of the target with each radar/scanner swipe.
#4
Quote from: Rhywden on August 19, 2014, 01:03:21 PM
Sorry, it's not fixed with 0.97c (the latest version available).
funny shooter 2 (https://funnyshooter2.com)
Same issue - while I was on my way to the rendezvous directly after taking the mission, I again got the notification that "I now have to search the wreckage".
I think the latest version has worked very well.
#5
Quote from: Mars on November 02, 2022, 01:06:21 PM
I would add some zones in it for HardcoreDesert mod if you don't mind.

It was difficult to track down a map of this type.
#6
Quote from: ai_enabled on May 22, 2021, 07:22:03 AM
Hello!
As an alternative approach, please type directly into the server's console window:
opAdd YourNickname
(substitute YourNickname with your actual in-game name as you see in the bottom-right corner of the main menu)
basket random (https://basketrandom.io)
Press Enter key to submit the command. After that, you will have full operator access and can use all the OP console commands.

Regards!
Clearly. Many thanks.