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Messages - Noven

#1
Game version: 1.2.2 linux
Game mode: single player
Bug Location: starting area
Steps to Reproduce: changing key bindings crash, shooting crash, etc
Reproduction Rate: I can't play the game without it crashing to desktop every random action. Also, after it crashes a couple times it will not let me launch the game until I reset my computer.

9.4.15 17:16:53.1136 [IMP] Log file opened
9.4.15 17:16:53.1388 [IMP] Console logging enabled
9.4.15 17:16:53.1733 [INF] VoidExpanse game server runtime v1.2.2
AtomicTorch Studio (c) 2013-2015
All rights reserved.
9.4.15 17:16:53.1743 [IMP] The server is now launched as a non-dedicated server. All server data will be loaded and processed from the user Documents folder.
If you want to start the server in a dedicated mode, please run it with "--dedicated" command line argument.
9.4.15 17:16:53.1744 [IMP] Data folders locations:
   * Static data root path:  /home/michael/.steam/steamapps/common/VoidExpanse
   * Dynamic data root path: /home/michael/Documents/AtomicTorchStudio/VoidExpanse
9.4.15 17:16:53.2070 [IMP] Parent process with id 4284 found: hasExited=False
9.4.15 17:16:53.2102 [IMP] Singleplayer server will use port: 45749
9.4.15 17:16:53.2113 [IMP] Operations timed using the system's high-resolution performance counter.
  Timer is accurate within 100 nanoseconds
  Timer frequency in ticks per second = 10000000
9.4.15 17:16:53.4789 [IMP] Current log severity: Important
9.4.15 17:16:53.4759 [IMP] The settings file loaded successfully
9.4.15 17:16:53.5727 [IMP] Starting network server...
9.4.15 17:16:53.5817 [IMP] SingleplayerNetworkProxy is not set up. Network server will use UDP sockets
9.4.15 17:16:53.6952 [IMP] Command binding completed successfully. Total binded commands count: 265.
9.4.15 17:16:54.0431 [IMP] SocketServerUDP: Socket-server listening on 127.0.0.1:45749 (UDP)
Connection timeout: 20s | Maximum network connections (with extra slots): 128
9.4.15 17:16:54.0432 [IMP] Network server params: compression is disabled
9.4.15 17:16:54.0463 [IMP] Core folder: "/home/michael/.steam/steamapps/common/VoidExpanse/Core"
Mods folder: "/home/michael/Documents/AtomicTorchStudio/VoidExpanse/Mods"
9.4.15 17:16:54.1473 [IMP] Active Mods list:
  * core - ClientServer v1.0.0 - Core Mod
9.4.15 17:16:54.1508 [IMP] Virtual file system init with core mod file path:
/home/michael/.steam/steamapps/common/VoidExpanse/Core/core.cpk
Mods file paths:
(none)
9.4.15 17:16:54.2028 [IMP] Virtual file system initialized successfully:
Core mod: core
Mods list:
   --no mods--
Total files count: 2368
9.4.15 17:16:54.4860 [IMP] Cache root path: /tmp/AtomicTorchStudio/VoidExpanse
9.4.15 17:16:54.4860 [IMP] Reloading XML data for XmlLanguagesProvider. Data validation is: disabled
9.4.15 17:16:54.5995 [IMP] Xml data loading result: success
Loaded objects types:
languagedefinitions: 2

9.4.15 17:16:54.6007 [IMP] Stopwatch Init virtual file system: 452.5ms
9.4.15 17:16:54.8730 [IMP] Current language: en_us
9.4.15 17:16:54.9662 [IMP] Stopwatch localize xmls: 92.62ms
9.4.15 17:16:54.9665 [IMP] Localization: total 93 XML files localized
9.4.15 17:16:54.9844 [IMP] Reloading XML data for XmlDataProvider. Data validation is: disabled
9.4.15 17:16:55.1744 [IMP] Stopwatch loading xmls: 174.78ms
9.4.15 17:16:55.1799 [IMP] Xml data loading result: success
Loaded objects types:
asteroids: 6
characters: 8
skills: 106
itemboosters: 15
itemconsumables: 8
itemdevices: 12
itemengines: 8
itemfueltanks: 6
itemgenerators: 7
itemgrapplers: 5
itemhulls: 27
itemstatics: 17
itemresources: 12
itemradars: 6
itemrcss: 6
itemshields: 12
itemweapons: 58
spacestations: 5
jumpgates: 1
trails: 12
spaceobjects: 9
topics: 72
npctypes: 58
crates: 3
visualeffects: 5
decorations: 4
itemlists: 15
factions: 6
playlists: 24
specialobjects: 2

9.4.15 17:16:55.2131 [IMP] Initializing ScriptManager
9.4.15 17:16:56.6721 [IMP] SocketServerUDP: ++ Opened connection. Total connections: 1
127.0.0.1:60043; 1
9.4.15 17:16:57.5758 [IMP] Stopwatch ScriptManager [parallel] Init AI scripts: 2357.84ms
9.4.15 17:16:57.6689 [IMP] data/scripts/global/calculateship.js: -- IMCache lib initialized
9.4.15 17:16:57.8070 [IMP] SocketServerUDP: -- Closed connection. Total connections: 0
127.0.0.1:60043; 1
9.4.15 17:16:58.7221 [IMP] Stopwatch ScriptManager [parallel] init Internal scripts: 3399.07ms
9.4.15 17:16:59.0214 [IMP] Stopwatch ScriptManager [parallel] load scripts global: 3197.81ms
9.4.15 17:17:00.5671 [IMP] Stopwatch ScriptManager [parallel] load scripts topics: 4243.32ms
9.4.15 17:17:00.5951 [IMP] Stopwatch ScriptManager init (total): 5415.06ms
9.4.15 17:17:00.7709 [IMP] Server FPS set to 60
Ship params update fps is 10, so it called every 6 frame(s)
Network physics updates to clients fps is 20, so it called every 3 frame(s)
9.4.15 17:17:00.7934 [IMP] Connection established
127.0.0.1:60043; 1
9.4.15 17:17:00.8153 [ERR] SocketServerUDP: Message send failed: FailedNotConnected. Disconnecting.
127.0.0.1:60043; 1
9.4.15 17:17:00.8156 [IMP]  left the game (disconnected).
127.0.0.1:60043; 1
9.4.15 17:17:00.8156 [IMP] Singleplayer Client disconnected - stopping Server...
9.4.15 17:17:00.8228 [IMP] Stopping server...
9.4.15 17:17:00.8328 [IMP] SocketServerUDP: Processing cycle for server connection stopped successfully by wait handle
9.4.15 17:17:00.8329 [IMP] SocketServerUDP: Socket-server stop listening
9.4.15 17:17:00.8337 [IMP] Log file closed