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reload bug

Started by Galbak, October 03, 2020, 02:23:53 PM

Galbak

whenever i have 2 empty guns, start reloading the first and swap over to the next gun before the first is reloaded it takes no bullets to reload the 2nd gun. only tested with 2 newly crafted guns.

ai_enabled

#1
Hello!

Thanks for reporting!
I've investigated it in CryoFall Editor and there is a desync issue in this scenario. It was introduced due to the recent changes in the reloading system.

What happens is that the client falsely reloads the second gun while the server actually reloads the first selected gun (or doesn't reload anything, depending on how you test). So when you attempt to fire the second gun, even though the client reports a full magazine loaded, it doesn't deal any damageΓÇöas on the server side it doesn't have any ammo loaded into it so it doesn't produce any shots there.

You can verify this by reconnecting to the server so the game client synchronizes with the serverΓÇöthe magazine of the second gun would be empty after this test scenario. In CryoFall Editor it could be verified by just pressing Ctrl+F5 to resync everything.

So, there is no free full ammo as the ammo loaded is a fool ammo. :-)
We will fix this in the next hotfix.

Regards!

ai_enabled

Fixed in A28 Patch #2. Thanks for reporting again!

Regards!