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Don┬┤t see anything after a few minutes

Started by Cacky, June 24, 2023, 03:45:04 AM

Cacky

Hey, there. Sorry for my english, i┬┤m from Germany.
Me and my Friend have problems with the rendering or whatever.
After a few minutes playing Cryofall both of us can┬┤t see anything. All objects and structures are away.
Our GPU Drivers are up to date and i proved the log files and found this.

How can i solve the problem? is it only a setting?

6.7.22 18:04:37.926 [IMP] NoesisGUI error: Invalid value '1' for property 'TextElement.StrokeThickness' in Setter
6.7.22 18:04:37.926 [IMP] NoesisGUI error: Value cannot be assigned to the property 'TextBlock.StrokeThickness' (property has type 'Single', value has type 'Thickness')
6.7.22 18:04:37.926 [IMP] NoesisGUI error: Value cannot be assigned to the property 'TextBlock.StrokeThickness' (property has type 'Single', value has type 'Thickness')
6.7.22 18:04:37.926 [IMP] NoesisGUI error: Invalid value '1' for property 'TextElement.StrokeThickness' in Setter
6.7.22 18:04:37.926 [IMP] NoesisGUI error: Value cannot be assigned to the property 'TextBlock.StrokeThickness' (property has type 'Single', value has type 'Thickness')
6.7.22 18:04:37.926 [IMP] NoesisGUI error: Invalid value '1' for property 'TextElement.StrokeThickness' in Setter
6.7.22 18:04:37.926 [IMP] NoesisGUI error: Value cannot be assigned to the property 'TextBlock.StrokeThickness' (property has type 'Single', value has type 'Thickness')
6.7.22 18:04:37.926 [IMP] NoesisGUI error: Value cannot be assigned to the property 'TextBlock.StrokeThickness' (property has type 'Single', value has type 'Thickness')
6.7.22 18:04:37.926 [IMP] NoesisGUI error: Value cannot be assigned to the property 'TextBlock.StrokeThickness' (property has type 'Single', value has type 'Thickness')
6.7.22 18:04:37.926 [IMP] NoesisGUI error: Value cannot be assigned to the property 'TextBlock.StrokeThickness' (property has type 'Single', value has type 'Thickness')
6.7.22 18:04:37.926 [IMP] NoesisGUI error: Value cannot be assigned to the property 'TextBlock.StrokeThickness' (property has type 'Single', value has type 'Thickness')

Thanks for help, we love this game!

ai_enabled

Hello!
It's odd that both you and your friend have this issue.
There are no other reports of this issue.
I suppose the issue is network-relatedΓÇöare both you and your friend in the same network and playing on one of the multiplayer servers? If so, please try rebooting your router.

Please let us know whether you have a similar issue when playing on your local server?

Regards!

Cacky

hey, thank you for answering!
my friend and me are in the same network, we restarted the router, but the problem is still there.
it┬┤s not at the same time. my friend has the problem after 3 minutes playing and i played about 20 minutes at the same server.
now i┬┤m proving if the textures are going away in a local game.
here is my log from the gamesession that i had after the router restart.

25.6.23 14:35:44.049 [IMP] Changing timestep to match the monitor refresh rate: 144.044 Hz
25.6.23 14:35:45.053 [IMP] Detected current Desktop Window Manager screen refresh rate: 144.02995823131211291948725335 Hz (10000000/69430)
25.6.23 14:35:45.053 [IMP] Changing timestep to match the monitor refresh rate: 144.030 Hz
25.6.23 14:35:45.332 [IMP] Lan discovery client is enabled
25.6.23 14:35:45.333 [IMP] Initialized LAN discovery client
25.6.23 14:35:45.333 [IMP] Lan discovery client is disabled
25.6.23 14:35:45.333 [IMP] Lan discovery client is enabled
25.6.23 14:35:45.334 [IMP] Initialized LAN discovery client
25.6.23 14:35:45.337 [IMP] Trying to send Command GetPublicServersList_100 (ID=0) to Master Server when the Master client is not connected. Command will be stored in the send queue for later sending.
25.6.23 14:35:45.337 [IMP] Requested: resolve server public GUID: 426EF4FC53CAF56877A6806BBEEC3F92
25.6.23 14:35:45.337 [IMP] Trying to send Command ResolveServerPublicGuid_110 (ID=0) to Master Server when the Master client is not connected. Command will be stored in the send queue for later sending.
25.6.23 14:35:45.337 [IMP] Requested: resolve server public GUID: 49A2D0B92D9C9B9D328448C2F09ABD86
25.6.23 14:35:45.337 [IMP] Trying to send Command ResolveServerPublicGuid_110 (ID=0) to Master Server when the Master client is not connected. Command will be stored in the send queue for later sending.
25.6.23 14:35:45.337 [IMP] Requested: resolve server public GUID: 4481F791ABC1796BE8EB9BA5BBABA4BE
25.6.23 14:35:45.337 [IMP] Trying to send Command ResolveServerPublicGuid_110 (ID=0) to Master Server when the Master client is not connected. Command will be stored in the send queue for later sending.
25.6.23 14:35:45.338 [IMP] Requested: resolve server public GUID: 4E18A4A110BCCF46346531A9B3029899
25.6.23 14:35:45.338 [IMP] Trying to send Command ResolveServerPublicGuid_110 (ID=0) to Master Server when the Master client is not connected. Command will be stored in the send queue for later sending.
25.6.23 14:35:45.338 [IMP] Requested: resolve server public GUID: 4481F791ABC1796BE8EB9BA5BBABA4BE
25.6.23 14:35:45.338 [IMP] Trying to send Command ResolveServerPublicGuid_110 (ID=0) to Master Server when the Master client is not connected. Command will be stored in the send queue for later sending.
25.6.23 14:35:45.338 [IMP] Requested: resolve server public GUID: 4AAAB5ABB6E65D1B302B2D1C30E7F8B1
25.6.23 14:35:45.338 [IMP] Trying to send Command ResolveServerPublicGuid_110 (ID=0) to Master Server when the Master client is not connected. Command will be stored in the send queue for later sending.
25.6.23 14:35:45.338 [IMP] Requested: resolve server public GUID: 4E18A4A110BCCF46346531A9B3029899
25.6.23 14:35:45.338 [IMP] Trying to send Command ResolveServerPublicGuid_110 (ID=0) to Master Server when the Master client is not connected. Command will be stored in the send queue for later sending.
25.6.23 14:35:45.345 [IMP] MasterServerClient: Trying to connect to Master Server atomictorch.com:4012 TCP
(global attempt number: 0; local attempt number: 0)
25.6.23 14:35:45.371 [IMP] MasterServerClient: TCPClient: Socket-client connected to: 51.75.67.219:4012 (TCP)
25.6.23 14:35:45.372 [IMP] MasterServerClient: Connection to Master Server atomictorch.com:4012 established successfully
25.6.23 14:35:45.407 [IMP] MasterServerClient: Received Command SetupEncryption_1 (ID=23690)
25.6.23 14:35:45.421 [IMP] MasterServerClient: Sending Command SetupEncryptionResult_17 (ID=0)
25.6.23 14:35:45.451 [IMP] MasterServerClient: Received Command Ready_9 (ID=23691)
25.6.23 14:35:45.451 [IMP] MasterServerClient: MasterServer client ready to work
25.6.23 14:35:45.452 [IMP] Sending master server authorize command
25.6.23 14:35:45.452 [IMP] MasterServerClient: Sending Command Authorize_10 (ID=0)
25.6.23 14:35:45.453 [IMP] Trying to send Command GetPublicServersList_100 (ID=0) to Master Server when the Master client is not authorized. Command will be stored in the send queue for later sending.
25.6.23 14:35:46.130 [IMP] Detected current Desktop Window Manager screen refresh rate: 144.04033129276197335253871084 Hz (10000000/69425)
25.6.23 14:35:46.130 [IMP] Changing timestep to match the monitor refresh rate: 144.040 Hz
25.6.23 14:35:46.166 [IMP] MasterServerClient: Received Command AuthorizeResult_11 (ID=23694)
25.6.23 14:35:46.173 [IMP] GameClient: Master: Master authorization successful
25.6.23 14:35:46.176 [IMP] Sending queued (after master auth) command Command ResolveServerPublicGuid_110 (ID=0)
25.6.23 14:35:46.176 [IMP] MasterServerClient: Sending Command ResolveServerPublicGuid_110 (ID=0)
25.6.23 14:35:46.176 [IMP] Sending queued (after master auth) command Command ResolveServerPublicGuid_110 (ID=0)

25.6.23 14:35:46.177 [IMP] MasterServerClient: Sending Command ResolveServerPublicGuid_110 (ID=0)
25.6.23 14:35:46.177 [IMP] Sending queued (after master auth) command Command GetPublicServersList_100 (ID=0)
25.6.23 14:35:46.177 [IMP] MasterServerClient: Sending Command GetPublicServersList_100 (ID=0)
25.6.23 14:35:46.180 [IMP] Requesting skins data
25.6.23 14:35:46.180 [IMP] MasterServerClient: Sending Command SkinsPlayerRequestAllSkins_60 (ID=0)
25.6.23 14:35:46.221 [IMP] MasterServerClient: Received Command ResolveServerPublicGuidResult_111 (ID=23696)
25.6.23 14:35:46.221 [IMP] MasterServerClient: Received Command ResolveServerPublicGuidResult_111 (ID=23697)
25.6.23 14:35:46.221 [IMP] MasterServerClient: Received Command ResolveServerPublicGuidResult_111 (ID=23698)
25.6.23 14:35:46.221 [IMP] MasterServerClient: Received Command ResolveServerPublicGuidResult_111 (ID=23699)
25.6.23 14:35:46.221 [IMP] MasterServerClient: Received Command ResolveServerPublicGuidResult_111 (ID=23700)
25.6.23 14:35:46.221 [IMP] MasterServerClient: Received Command ResolveServerPublicGuidResult_111 (ID=23701)
25.6.23 14:35:46.221 [IMP] MasterServerClient: Received Command ResolveServerPublicGuidResult_111 (ID=23702)
25.6.23 14:35:46.221 [IMP] MasterServerClient: Received Command ResolveServerPublicGuidResult_111 (ID=23703)
25.6.23 14:35:46.221 [IMP] MasterServerClient: Received Command ResolveServerPublicGuidResult_111 (ID=23704)
25.6.23 14:35:46.221 [IMP] MasterServerClient: Received Command GetPublicServersListResult_101 (ID=23705)
25.6.23 14:35:46.225 [IMP] Not resolved server public GUID - server offline: 426EF4FC53CAF56877A6806BBEEC3F92
25.6.23 14:35:46.225 [IMP] Successfully resolved server public GUID: 49A2D0B92D9C9B9D328448C2F09ABD86
25.6.23 14:35:46.225 [IMP] Not resolved server public GUID - server offline: 4481F791ABC1796BE8EB9BA5BBABA4BE
25.6.23 14:35:46.225 [IMP] Not resolved server public GUID - server offline: 4E18A4A110BCCF46346531A9B3029899
25.6.23 14:35:46.226 [IMP] Not resolved server public GUID - server offline: 426EF4FC53CAF56877A6806BBEEC3F92
25.6.23 14:35:46.226 [IMP] Successfully resolved server public GUID: 49A2D0B92D9C9B9D328448C2F09ABD86
25.6.23 14:35:46.226 [IMP] Not resolved server public GUID - server offline: 4481F791ABC1796BE8EB9BA5BBABA4BE
25.6.23 14:35:46.226 [IMP] Not resolved server public GUID - server offline: 4AAAB5ABB6E65D1B302B2D1C30E7F8B1
25.6.23 14:35:46.226 [IMP] Not resolved server public GUID - server offline: 4E18A4A110BCCF46346531A9B3029899
25.6.23 14:35:46.237 [IMP] Public servers list updated: 94 hosts total
25.6.23 14:35:46.440 [IMP] MasterServerClient: Received Command SkinsListAll_61 (ID=23707)
25.6.23 14:35:46.442 [IMP] Owned skins received. Currency code: EUR. Currency granularity: 1. Total skins: 98. Owned skins: 13
25.6.23 14:35:46.866 [IMP] GameClientNetwork: UDPClient: -- Connection closed - proper disconnection
176.57.153.67:28800 UDP
25.6.23 14:35:46.867 [IMP] GameClientNetwork: UDPClient: Disconnected

ai_enabled

There is something odd with your network connection as both of you are affected and nobody else reporting about the same issue.
There were a few similar reports over the years and it was always related to faulty routers. You can contact your ISP regarding this issue.

As you're both within the same network, have you considered playing on a local server? You can start a local server on your PC and your friend can connect via Multiplayer -> LAN menu in the game.

Regards!

Vrron

I think I have the same problem as described here. What could one change in their network

ai_enabled

Quote from: Vrron on July 03, 2023, 12:20:05 AM
I think I have the same problem as described here. What could one change in their network
Please try rebooting your router.

Vrron

I restarted my router, installed the latest update, and connected my PC directly to the router using a LAN cable. I haven't made any changes to the settings in the router. I also encountered a server problem in the game 7 Days to Die, which was resolved through a network workaround added as an option in the game. Could it be due to Windows settings?

ai_enabled

@Vrron,
QuoteCould it be due to Windows settings?
Yes, but unlikely. If you have another PC (perhaps a laptop) you can try and see whether there is the same issue.
You can also disconnect your current internet connection and attach a smartphone in modem mode to your PC to see whether the issue persist.
I believe it's more likely to be a router's issue or ISP's issue (and so using a smartphone modem will resolve the issue).
3rd-party software on your PC may affect the connection, there was a known conflict with some Samsung software (uninstalling it resolved the issue for at least two players; I don't recall the particular details of the issue).

The game is using a relatively simple UDP protocol so it usually works without any issues.

Regards!