No offense taken, really. The question I posed is in direct response to their point about doing more with the game IF sales continued to come in. I think the whole world at this point knows that the framework for a great game is all here, but standing along by itself there's a LOT missing that flesh out a great indie game.
My only point in asking was to see if it had/has been successful which would mean a direct correlation to them to continue to work/add on to the core of the program. I've been working on the code diligently in my own spare time to add in things like variablity to products, or spontaneous wars that break out, or trying to get passing traders to hail me, and ask me if I want to take on a quick job. Stuff like that.
What I'm trying to do is build the game that I've always wanted to play, and if the dev team has their own roadmap based on the financial capabilities, there's no reason I should spend my own time and resources to dev code myself (or pay someone to assist) IF the AT team is already doing some of it.
I hope that this game does really, really well. I think they've been a great dev team so far. The nitpicky stuff about voice acting and graphics are immaterial to me. Fleshed out content is not.
Hell, if these guys were open to it, I'd even consider tapping into some VC friends of mine and see if AT is outright open for purchase

Don't underestimate some of the people who have scene or played the game
