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[US][kG]kunix.org crashed

Started by kyokei, May 13, 2015, 01:57:15 PM

kyokei

Hey AI,

I'm having issues transferring the logs, but I got a snippet from it, hopefully it will be enough:

   -------------------------stack-------------------------
  at System.Math.Sign (Single value) [0x00000] in <filename unknown>:0
  at KnctkkoKJrkWfPrqIdi.tu24pio8w9Sjisr4qx6.pWT9ox9G5x (Vector2  , Vector2  , Vector2  ) [0x00000] in <filename unknown>:0
  at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.AI_BattleManeuvering (Double distanceToTarget) [0x00000] in <filename unknown>:0
  at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.AI_Attack () [0x00000] in <filename unknown>:0
  at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.OnAI (Double elapsedSeconds) [0x00000] in <filename unknown>:0
  at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.BeforeWorldUpdate (Double elapsedSeconds) [0x00000] in <filename unknown>:0
  at PRk7RCg8PpxhMGN8YbL.EvtfxsgM5UNfvWXyTvA.iikCqGuqFd (Double  ) [0x00000] in <filename unknown>:0
  at z0XIPF6Zd1UQXOSFblQ.eatWFIgzeGK0d2mBaOk+<>c__DisplayClassc.<ServerTick>b__2 () [0x00000] in <filename unknown>:0
  at qcUuKTbC6FS3aA44P6e.MwVPXIbo4HjCqQr4VUO`1[System.Boolean].w1glZm3vPN (System.Func`1 function, System.Func`1 shouldAbortCheckFunction) [0x00000] in <filename unknown>:0
  at z0XIPF6Zd1UQXOSFblQ.eatWFIgzeGK0d2mBaOk.QI9j4Sages (Double  ) [0x00000] in <filename unknown>:0
  at z0XIPF6Zd1UQXOSFblQ.eatWFIgzeGK0d2mBaOk.H4XjoJmLCg () [0x00000] in <filename unknown>:0
12.5.15 19:47:18.4225 [ERR] Unhandled exception in Server game loop
Exception System.ArithmeticException: NAN
   -------------------------stack-------------------------
  at System.Math.Sign (Single value) [0x00000] in <filename unknown>:0
  at KnctkkoKJrkWfPrqIdi.tu24pio8w9Sjisr4qx6.pWT9ox9G5x (Vector2  , Vector2  , Vector2  ) [0x00000] in <filename unknown>:0
  at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.AI_BattleManeuvering (Double distanceToTarget) [0x00000] in <filename unknown>:0
  at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.AI_Attack () [0x00000] in <filename unknown>:0
  at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.OnAI (Double elapsedSeconds) [0x00000] in <filename unknown>:0
  at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.BeforeWorldUpdate (Double elapsedSeconds) [0x00000] in <filename unknown>:0
  at PRk7RCg8PpxhMGN8YbL.EvtfxsgM5UNfvWXyTvA.iikCqGuqFd (Double  ) [0x00000] in <filename unknown>:0
  at z0XIPF6Zd1UQXOSFblQ.eatWFIgzeGK0d2mBaOk+<>c__DisplayClassc.<ServerTick>b__2 () [0x00000] in <filename unknown>:0
  at qcUuKTbC6FS3aA44P6e.MwVPXIbo4HjCqQr4VUO`1[System.Boolean].w1glZm3vPN (System.Func`1 function, System.Func`1 shouldAbortCheckFunction) [0x00000] in <filename unknown>:0
  at z0XIPF6Zd1UQXOSFblQ.eatWFIgzeGK0d2mBaOk.QI9j4Sages (Double  ) [0x00000] in <filename unknown>:0
  at z0XIPF6Zd1UQXOSFblQ.eatWFIgzeGK0d2mBaOk.H4XjoJmLCg () [0x00000] in <filename unknown>:0
12.5.15 19:47:18.4383 [ERR] Unhandled exception in Server game loop
Exception System.ArithmeticException: NAN
   -------------------------stack-------------------------
  at System.Math.Sign (Single value) [0x00000] in <filename unknown>:0
  at KnctkkoKJrkWfPrqIdi.tu24pio8w9Sjisr4qx6.pWT9ox9G5x (Vector2  , Vector2  , Vector2  ) [0x00000] in <filename unknown>:0
  at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.AI_BattleManeuvering (Double distanceToTarget) [0x00000] in <filename unknown>:0
  at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.AI_Attack () [0x00000] in <filename unknown>:0
  at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.OnAI (Double elapsedSeconds) [0x00000] in <filename unknown>:0
  at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.BeforeWorldUpdate (Double elapsedSeconds) [0x00000] in <filename unknown>:0
  at PRk7RCg8PpxhMGN8YbL.EvtfxsgM5UNfvWXyTvA.iikCqGuqFd (Double  ) [0x00000] in <filename unknown>:0
  at z0XIPF6Zd1UQXOSFblQ.eatWFIgzeGK0d2mBaOk+<>c__DisplayClassc.<ServerTick>b__2 () [0x00000] in <filename unknown>:0
  at qcUuKTbC6FS3aA44P6e.MwVPXIbo4HjCqQr4VUO`1[System.Boolean].w1glZm3vPN (System.Func`1 function, System.Func`1 shouldAbortCheckFunction) [0x00000] in <filename unknown>:0
  at z0XIPF6Zd1UQXOSFblQ.eatWFIgzeGK0d2mBaOk.QI9j4Sages (Double  ) [0x00000] in <filename unknown>:0
  at z0XIPF6Zd1UQXOSFblQ.eatWFIgzeGK0d2mBaOk.H4XjoJmLCg () [0x00000] in <filename unknown>:0
12.5.15 19:47:18.4385 [ERR] Too much unhandled exceptions in the Server game loop: more than 60 exceptions, last one happens 0.02 seconds ago. Stopping Server...
12.5.15 19:47:18.4391 [IMP] Stopping server...
12.5.15 19:47:18.4503 [IMP] MasterServerClient: SocketClient: -- Closed connection
69.162.166.150:4003
12.5.15 19:47:18.4509 [ERR] MasterServerClient: SocketClient: -- Connection with 69.162.166.150:4003 dropped with error=OperationAborted --
12.5.15 19:47:18.4510 [IMP] MasterServerClient: Connection with Master Server closed successfully
12.5.15 19:47:18.4616 [IMP] SocketServerUDP: Processing cycle for server connection stopped successfully by wait handle
12.5.15 19:47:19.4519 [IMP] SocketServerUDP: Socket-server stop listening
12.5.15 19:47:19.4548 [IMP] Log file closed


It's restarted now and up and running

ai_enabled

Hello!
Thanks for reporting. That's an bug with AI behaviour script. Strange nobody reported it earlier...
Will be fixed in the next update.
Regards!

kyokei

Yeah - well it's also the first time I've seen this.

Thanks AI :)