Try to set the price to 0.
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// remove all system IDs from systemList which don't have any spacestations
for (var index = 0; index < systemList.length; index++)
{
var systemId = systemList[index];
var systemBases = game.GetSystemBases(systemId);
if (systemBases.length == 0)
{
systemList.splice(index, 1);
index--;
}
}
Quote<page>3</page>It determines the skill category in which the skill will be displayed.
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