VoidExpanse v1.1.x Update patch notes.
We are really hoping for this build to become our final version that will go on Steam! There still maybe a few tiny issues, but overall it is a significant improvement over v1.0 for sure! But you will be the judges of that!
=== VoidExpanse v1.1.0 ===New features:
* Switched to Unity 5 engine! Yay!
* Now using physics based rendering. Even more Yay!
* Mods menu! Now even if you don't use our starter you can still use mods conveniently.
* Item comparison tooltip: red-green deltas
* Added station undocking shortcut
* Playing voice when voice volume changed (to test volume)
Changes:
* Tons of corrections to English localization in the game. Thanks askew1!
* Many skills were rebalanced. Mostly making them have more powerful effects
* Some small weapon rebalancing
* Consumables now merge on pickup
* Made crate/inventory text in the container UI (when picking up stuff in space) bigger because some people didn't see it and couldn't understand which side is which
* Updated to NoesisGUI 1.2.0
* Updated credits
* Fixed consumable generation. Now there will be more of them in stock (and updated stock generation in general)
* Made weapon cursor more visible to make it easier to aim
* No more friendly NPC aggring on player too easily
* NVorbis (OGG audio library) is not used anymore (it caused serious memory leaks)
* Some small visual changes
* Now you can encounter Xengatarn in borderland territories
Fixed:
* Liberation mission ally ship becames hostile if you damage him
* Hardcore death does not display player's ship explosion
* Radar - "interference" instead of "offline" in gas systems
* Miners and asteroids pathfinding, no more fidgeting in place

* Localization issues
* Incorrect blackhole rendering
* Memory leak during ships firing
* Multithreading issues (error on start)
* Mac and Linux issues
* Pirate headhunters spawning where they shouldn't
=== VoidExpanse v1.1.1 ===Changes:
* Improved ship explosions
Fixed:
* Incorrect gender specific phrases
* 3D sounds (broken while upgrading to Unity 5)
* Noise issue (like mining sound) which remained in menus/stations
* Crash when removing nav point
* Named nav points were displaying on Galaxy Map with incorrect names
* Language selection fonts encoding
=== VoidExpanse v1.1.3 ===New features:
* Mod check. The game now tries to load all enabled mods and if it fails with an error - reloads with only the core mod.
* Lens flares are added everywhere in the game. Looks really cool and is almost free in terms of performance.
* Added "update available" notification (it checks if a newer stable release is available).
* Updated to NoesisGUI 1.2.1.
* New engine colors (changes the engine trail colors).
Changes:
* Remove switching to windowed mode on Login Window.
* Sprites are now correctly drawn at required layers.
* Projectiles sprites replaced with new improved versions.
* Trails improved and more variety added.
Fixed:
* Outfit tags for avatars not working.
* Short lag right after undocking.
* Scaling setting was not applied for weapon aim line.
=== VoidExpanse v1.1.4 ===Changes:
* Grapple beam now switches to another container if you try to grapple a different one while already grappling something.
* Decreased master server connecting timeout
Fixed:
* Quick zooming shakes the screen
* Map shifting issue when you're close to the border
* Other small map issues
* Fixed rare crash when selecting autopilot
=== VoidExpanse v1.1.5 ===New features:
* Added the ability to use chat on stations
* Improved performance by 10%.
Fixed:
* Star rendered semi-transparent and black hole not rendered at all
* Nebulae changes/flickers during flight
* Minor localization issues
* Sprites sometimes may be not rendered correctly
* Crash on low resolution
* Drug dealer permanently docking to a station
=== VoidExpanse v1.1.6 ===Changes:
* Loading speed improved.
Fixed:
* Shadows.
* Linux version graphical issues - textures not loaded / everything black
* Game stuck on loading screen due to deadlock
* NPCs starts docking too early/docking through station
Note: Saves are compatible with previous version.=== VoidExpanse v1.1.7 ===Changes:
* Mods validation implemented for client (after changing active mods in Mods menu they will be validated).
Fixed:
* Merchants stuck on the station entrance.
* Various crashes.
=== VoidExpanse v1.1.8 ===New features:
* Windowed borderless screen mode for Windows
* Color blind modes
Changes:
* Smooth radar updating
Fixed:
* Some visual effects cannot be enabled after disabled in options without restarting the game
* Hang on Loading screen
* When the game restarted after the end - skill points given again!
* Some small UI issues
Note: Saves are compatible with previous version.! Known issues !
Sun effect is not working properly on Intel GPU (everything becomes black when you close to a star).
To workaround it please turn off the "Sun effects" in the graphics options.I hope you enjoy this update! ^_^